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MizukiYumeko's Super Helpful Bounty Masterpost

I apologize in advance for the length. Also, I tried setting up a clickable table of contents, but it just wasn't working. If you use the find/search feature on your browser with the following, though, it should work.
(01VB) Vanguard Bounties
(1APS) Planet-Specific (1BMU) Majors/Ultras (1CTM) Target Missions (1DSA) Staying Alive, Staying Alive (1EEE) Everything Else
(02AM) All Possible Daily/Weekly Modifiers
(03CO) Crucible
(3ACB) Completion(-ish) Bounties (3BWS) Weapons/Skill Bounties (3CMB) Medals Bounties
(04MD) Crucible Medals
(4AMM) Multikill Medals (4BOM) All Other Medals
(05EW) Exotic Weapon Bounties
(5ADT) A Dubious Task – Invective (5BLD) A Light in the Dark – Thorn (5CVW) A Voice in the Wilderness – Super Good Advice (5DMF) Shattered Memory Fragment – Pocket Infinity (5ETL) Toland’s Legacy – Bad Juju
(06OL) Outbound Links
(07FN) Final Notes

(01VB) Vanguard Bounties ##

(1APS) Planet-Specific

Bounty Description Rep/XP Notes
Relic Harvest - Cosmodrome Collect 200 Sensor Mites in Cosmodrome. 50/2500 Best place to collect these imo is probably the Rocketyard or the Divide. Since the two are connected you can basically just go back and forth until you’ve completed it. If you want, though, you can use the tip at Exalted Hive below to get 20 per major.
Relic Harvest - Moon Collect 200 Impact Shards on the Moon. 50/2500 Run through the Hellmouth, Shrine, and/or do a few Moon missions for quick completion. If you have the checkpoint available, I suggest the “We’ve Woken The Hive” strategy (see Overcharge bounty below ‘Everything Else’).
Relic Harvest - Venus Collect 200 Pumice Threads on Venus. 50/2500 If you take the left trail from the spawn to the Ember Caves, there ought to be this area where a Captain appears. Circle around that area several times, taking out Fallen as you go and you should get a bunch of Threads as well as some Spirit Bloom if you look hard enough.
Relic Harvest - Mars Collect 200 Olympus Tears on Mars. 50/2500 Again, not many enemies nearby at first. If you drive a bit northwest (I’m taking liberties here) from the spawn point, you’ll run into a big area with Vex and Cabal fighting. Occasionally they’ll get into a larger battle with tons of enemies. Either way, it’s a good place to complete this.
Patrol Cosmodrome Complete 6 Patrol missions in the Cosmodrome. 50/2500 N/A (See below hints.)
Patrol The Moon Complete 6 Patrol missions on the Moon. 50/2500 N/A (See below hints.)
Patrol Venus Complete 6 Patrol missions on Venus. 50/2500 N/A (See below hints.)
Patrol Mars Complete 6 Patrol missions on Mars. 50/2500 N/A (See below hints.)
Patrol icon guide Public event tracker
Hints: For the Patrol missions, take a look at the Public event tracker to see where the next one takes place. Do the patrols in the area (preferably the kill/loot enemies ones) while you’re waiting for the event (and if you have the One For All bounty, it’s like killing two Shanks with one bullet). For the Relic ones, you can complete those at the same time you do missions, strikes, or basically any other bounty.

(1BMU) Majors/Ultras

Bounty Description Rep/XP Notes
Fallen Leaders Kill 10 Fallen Majors or Ultras. 100/5000 In the Divide, there is a Fallen Vandal major that appears whenever the ship comes in. The Winter’s Run strike has several Fallen Majors as well that are at the final boss. And the Ishtar Cliffs on Venus (take the right-hand path on Patrol) spawn several as well.
Exalted Hive Kill 10 Hive Majors or Ultras. 100/5000 In the Cosmodrome, go to the building left of the spawn point near the beacon. Go downstairs and there will be 3 hive majors (2 Hallowed Acolytes and a Hallowed Knight) that respawn whenever you leave the room for a little while. (Make a circuit around the cave area while you’re waiting. There is usually spinmetal and sometimes a chest that spawns.) With a high enough level, you can easily complete this bounty in just 3-4 minutes or even less.
Vex Minds Kill 10 Vex Majors or Ultras. 100/5000 Winter Run/Archon Priest strikes, Praetorians at the VoG raid, and Citadel section on Venus are good places to find Vex majors. There are also some Axis Harpies on some of the later Venus and Mars missions.
Cabal Command Kill 10 Cabal Majors or Ultras. 100/5000 Cabal majors are notoriously annoying. I suggest the Cerberus strike, if you have a checkpoint near the last room. Also, if you do the first Mars mission on Heroic, you should be able to complete this no problem. Many other users have suggested the Buried City mission or Rubicon Wastes.
Hints: A lot of times you can just do high-difficulty missions on the related planet (Cabal - Mars, Hive - Moon, etc.) and get these done rather quickly.

(1CTM) Target Missions

Italicized targets are in Strikes. GC: Gold Chests. DG: Dead Ghosts.
Bounty Description Level Rep/XP Notes
Target: Aksor, Archon Priest Defeat Aksor, Archon Priest in the "Winter's Run" Strike on Venus. 14+ 50/2500 Aksor is the final boss in the strike, so just power your way through. He’s kinda like a bigger, uglier Captain.
Target: Banuk, Ur Prince Defeat Banuk in the "Sword of Crota" mission on the Moon with the Heroic modifier active. 7+ 50/2500 Banuk is the first prince that comes out, and as it’s outside, you will not have access to the sword yet. Like all knights, though, his head is the weak point. GC:1, DG:2.
Target: Bracus Tha'aurn Defeat Bracus Tha'aurn in "The Buried City" mission on Mars with the Heroic modifier active. 17+ 100/5000 Bracus Tha’aurn is the last boss before you deploy your Ghost to end the mission. GC:2, DG:3.
Target: Divisive Mind Defeat the Divisive Mind in "The Black Garden" mission on Mars with the Heroic modifier active. 18+ 100/5000 The Divisive Mind is a Hydra-shaped mini-boss, so you don’t really have to complete the whole mission unless you want to. This mission has no GC and 2 DG (the second one of which is in the area right before you fight Divisive Mind, so if you’re worried about continuing the mission to find it, don’t).
Target: Grayliks, Winter Baron Defeat Grayliks in "The Archive" mission on Venus with the Heroic modifier active. 8+ 100/5000 GC:0, DG:3. Grayliks is a stronger Captain that appears in the final wave of enemies before the mission is complete.
Target: Merok, Eir Prince Defeat Merok in the "Sword of Crota" mission on the Moon with the Heroic modifier active. 7+ 100/5000 Many Guardians agree Sword of Crota is “the coolest mission ever”. GC:1, DG:2. Banuk is the first, Garok the second, Dakoor the third, and Merok is the last prince that comes out.
Target: Phogoth Defeat Phogoth, the Untamed in "The Summoning Pits" Strike on the Moon. 12+ 100/5000 Ah, this guy. He’s like a big, laser-shooting troll, really. Do note his weak point is on his stomach, not his head. GC:1, DG:0.
Target: Primus Sha'aull Defeat Primus Sha'aull in "The Garden's Spire" mission on Mars with the Heroic modifier active. 16+ 100/5000 GC:1, DG:4. I think there used to be a typo here. I’m glad they’ve fixed it. Primus is the last boss before you get the charged Eye and complete the mission.
Target: Prohibitive Mind Defeat the Prohibitive Mind in the "A Rising Tide" mission on Mars with the Heroic modifier active. 17+ 100/5000 GC:1, DG:4. (Again.) This guy is an unnecessarily large minotaur. I think. Take him out like every other minotaur. Very carefully.
Target: Sardok, Eye of Oryx Defeat Sardok in the "Shrine of Oryx" mission on the Moon with the Heroic modifier active. 8+ 100/5000 GC:0, DG:1. Sardok is the last boss you face before you destroy the shrine and end the mission.
Target: Sekrion Defeat Sekrion, Nexus Mind in the "The Nexus" Strike on Venus. 14+ 100/5000 GC:1, DG:1. Sekrion is the last boss you face in the strike. Don’t get too close, like with all bosses.
Target: Sepiks Prime Defeat Sepiks Prime in "The Devils' Lair" Strike on Earth. 8+ 100/5000 Ah, The Devils’ Lair. My favourite strike, if only because it’s so damn easy. Sepiks Prime (no relation to Optimus) is the last boss, the big purple Servitor at the end. GC:1, DG:1.
Target: Simiks-3 Defeat Simiks-3 in "The Archive" mission on Venus with the Heroic modifier active. 8+ 100/5000 GC:0, DG:3. And again, it’s everyone’s favourite mission, The Archive, if for no other reason than it feels like Bungie makes us do it every other day. Simiks is the special Servitor that appears in the Hall of Whispers.
Target: Telthor, Unborn Defeat Telthor in the "Chamber of Night" mission on the Moon with the Heroic modifier active. 8+ 100/5000 GC:1, DG:1. This mission takes you through the Temple of Crota, but no sword yet, unfortunately. Telthor is the Ogre that is the last boss before you do Ghost stuff and end the mission.
Target: Valus Ta'aurc Defeat Valus Ta'aurc in the "Cerberus Vae III" Strike on Mars. 18+ 100/5000 This strike has a motherfucking TANK. What the hell. And this boss? Valus? Isn’t even the tank. I mean it is in the tank, but taking out the tank doesn't take out the bounty because it escapes somehow. It’s after the tank, at the end of the strike. Watch out for the crazy amount of enemies that spawn as well. Stupid shielded Cabal.. -grumbles-
Hints: I thought about sorting these by planet, but I figured it’d be easier for you to look them up by alphabetical order. Dead Ghost and Gold Chest guides are at the end of the post.

(1DSA) Staying Alive, Staying Alive

Bounty Description Rep/XP Notes
Body Dropper Kill 100 enemies without dying. 50/2500 N/A (See below hints)
Unstoppable Earn 9000 Experience without dying. 50/2500 This does not include bounty XP, but it does include mission XP. If you think you can do the daily heroic, the hardest difficulty gives you 7k XP at the end, and then you can finish off the rest on patrol or something.
Knuckleduster Melee Kill 30 enemies without dying. 50/2500 Dregs are your friend. Well, not really. Your fist/knife/deathpalm is your friend. Dregs are just super easy to OHKO.
Walking Tall Complete any Strike without dying. 100/5000 If you’re confident enough that you’re not going to die, go ahead and attempt the weekly, but don’t say I didn’t warn you. Otherwise, do any random strike (or a playlist strike if you think you’re good enough) that you’re not going to die on.
Predator and Prey Kill 20 enemies without taking damage from them. 50/2500 Do note that this does not mean your counter will reset if you take damage. Instead, it means kill 20 enemies that have not damaged you. Though not technically about not dying I put it here anyway because it’s basically the same spirit of the thing. Or something. I like shooting at enemies from the entrance to the Divide with your scout/sniper rifle/rocket launcher for this, but there are many other places you can do this as well. (P.S. – if you do go to the Divide, and you time it right, you can catch the Fallen Walker event that appears quite frequently as well.)
Hints: Pick a planet, mission, and/or strike where you’re fairly confident you’re not going to die. Cosmodrome or Devil’s Lair would be my first choice. And I don’t recommend wandering into a large group of enemies unless you’re about to Fist of Havoc them to death.

(1EEE) Everything Else

Bounty Description Rep/XP Notes
Cleansing Light Kill 3 or more enemies with a single super use, 20 times. 50/2500 If you’re with a fireteam, grab the extra orbs of light. Regardless, charge your super and go to where enemies are grouped together. Hunters, I don’t recommend Gunslinger for this, if only because you only get 3 (or 4) shots and if you miss even once, you’ll have to wait until your super charges up again. If you have extra armour that has Intellect bonus, I suggest equipping it because it makes your super charge faster. Same goes with equipping any special perks.
It's All in the Head Kill 100 enemies with precision damage. 50/2500 There's this place on Mars I like to go to - Remember that big circle area with the Vex and Cabal fighting I talked about? Before you jump down into that area, stop and wait on the overlook. The Cabal usually come out of that tunnel right below it (next to the dome with the mission beacon) and they're super easy to headshot from up there. And if your gun has a long enough range, you can hit the Vex in between waiting for the Cabal to spawn. But you can technically do this bounty anywhere.
One For All Achieve Gold Tier Rating in 3 Public Events. 100/5000 The public event tracker is here. I recommend doing patrol missions at the same time so you’re not entirely bored, but you could farm mats as well, if you like.
Overcharge Kill 2 enemies at once with a Fusion Rifle, 20 times. 100/5000 You’ve Woken The Hive!™ Enterprise is proud to present the bounty you wish would stop appearing on your list – Overcharge. After the cutscene in “The Dark Beyond” mission on the moon (honestly, why has nobody buried that body yet?), you will see a gate open and a metric crap ton of Thrall strictly come dancing come swarming at you. Fusion Rifle away. Once you’ve taken them all out (but leave the Knight!) let the Knight kill you and you will respawn after the cutscene but before the Thrall and you can repeat until your bounty is complete.
The Bigger They Are Complete a Weekly Heroic or Nightfall Strike. 100/5000 I highly recommend getting together a group for this, but if you can’t, I’ll just say do your best. The weekly strikes are not easy.
Hints: You can do any of these wherever you want, technically. Hell, you could complete them all on Mars, if you wanted. But why make it harder on yourself than you need to?

(02MM) All Possible Daily Mission/Weekly Strike Modifiers:

  • Angry - Minions of the Darkness won't flinch, even after massive damage.
  • Epic - Heavily shielded and highly aggressive enemies appear in great numbers.
  • Heroic - Enemies appear in greater numbers and are more aggressive.
  • Juggler - No ammo drops for your equipped weapon.
  • Lightswitch - Minions of the darkness deal much more melee damage.
  • Nightfall - If all players die, you will be returned to orbit.
Arc Burn, Solar Burn, and Void Burn cause all damage of that element to be greatly increased (whether you’re the one dealing it or not).

(03CO) Crucible

Standard Crucible modes:
  • 6v6
  • Team deathmatch
  • 6v6
  • 3 control points on a map that are fought over
  • More control points held = more points per kill (100 pts base, +50 per zone)
  • Neutralizing a control zone = 25 points per player, Capture = 75 pts/player
  • First team to 20k points wins (or whoever has more at the end of 10 minutes)
  • Free for all
  • 25 pts/assist
  • 100 pts/kill, extra points for special kill method
    • Headshots = +10
    • Ability = +25
  • 3v3
  • Team deathmatch
  • Can be revived by teammates (gives +50 pts)
Non-standard Crucible modes (appear only every so often):
Combined Arms
  • 6v6
  • Same as Control/Clash with more vehicles
  • 3v3
  • Use Ghosts to ‘salvage’ Relics (not the kind from VoG)
  • Longer respawn time but can be revived by teammates

(3ACB) Completion(-ish) Bounties

Bounty Description Rep/XP
All for One Complete 5 Skirmish Matches. 100/5000
Back Scratcher Earn 50 Assists in the Crucible. 50/2500
Broken Scholar Defeat 25 Warlocks in the Crucible. 75/3750
Death or Glory Complete 5 Clash Matches. 100/5000
Dominion Complete 5 Control Matches. 100/5000
In the Zone Capture 10 Zones in Control. 50/2500
Forged in Fire Win 3 Crucible Matches. 100/5000
Reclamation Complete 5 Salvage Matches. 100/5000
Relic Hunter Participate in 10 Salvage Zone captures. 50/2500
Shake the Pillars Defeat 25 Titans in the Crucible. 75/3750
Stay Golden Complete 5 Rumble Matches. 100/5000
The Wild Hunt Defeat 25 Hunters in the Crucible. 75/3750

(3BWS) Weapons/Skill Bounties

Bounty Description Rep/XP Notes
Ash and Dust Defeat 15 Guardians with a Rocket Launcher. 50/2500 It helps to know where the Heavy Ammo spawns for this. Be there waiting before it spawns.
Headhunter Defeat 50 Guardians with headshots. 100/5000 Hand cannons, scout rifles, and sniper rifles, oh my!
Light the Way Defeat 15 Guardians using a Super. 50/2500 Titans and voidwalker wizards have an advantage here, but if you can get close enough with bladedancer, go for it.
Longshot Defeat 15 Guardians with headshots using a Sniper Rifle. 100/5000 The moon is the most effective stage for this, I think, but if you really want to, you can do this anywhere. There's a special sniper that renders you invisible when you crouch or aim I think. Use that.
Never See You Coming Defeat 10 Guardians from behind. 100/5000 Sneak up on someone aiming, or use something with splash damage and aim it behind them.
No Riding Zone Defeat 10 Guardians on Vehicles. 100/5000 The moon and I think one of the mars stages is really good for this, and so is Combined Arms.
Pull the Pin Defeat 20 Guardians with Grenades. 50/2500 If you're dying, make it habit to throw a grenade. Not only will you get the kill (usually), but you'll get the postmortem medal for extra points.
Throw Down Defeat 20 Guardians with your melee attack. 100/5000 Whittle down someone's health and STAB THEM. (Er, or smack/punch. Whatever.)

(3CMB) Medals Bounties

Bounty Description Rep/XP
Electrocutioner Earn 10 Fusion Rifle Sprees in the Crucible. (1) 100/5000
First Blood Earn 3 First Blood medals. 100/5000
Party's Over Earn 5 Enforcer medals. 100/5000
Revengeance Earn 5 Postmortem medals. (2) 100/5000
Stopping Power Earn 10 Buckshot Bruiser medals. 100/5000
Target Practice Earn 10 Gunslinger medals. (3) 100/5000
That's How I Roll Earn 5 Multikill medals. (4) 100/5000
The Undying Earn a Mark of the Unbroken medal. (5) 200/10000
(1) A fusion rifle spree is killing 3 enemies with a fusion rifle without dying, switching weapons, or reloading (aka basically the Master Blaster medal). Good luck. (2) I've actually got a funny story about Postmortem - one of the members of my usual fireteam kept calling it "postpartum", causing much laughs to be had by all. (3) ‘Gunslinger' is actually an error; you need 10 Dead Man's Hand medals, which require you to kill 3 enemies with Hand Cannon headshots in one life. (4) See Multikill medals below. (5) PlayStation exclusive until whatever date the Bungie overlords decide.

(04MD) Medals

Medals will be italicized if they’re mentioned in a bounty other than That’s How I Roll.

(4AMM) Multikill Medals

Medal Details
Breaker Rapidly kill four enemies.
Buckshot Bruiser Kill 3 enemies with a shotgun without switching weapons or reloading.
Clean Sweep Rapidly kill 3 enemies near their own probe
Double Down (Medal) Rapidly kill two enemies.
Machine Lord Kill 3 enemies with a Machine Gun without switching weapons or reloading.
Marksman Kill 2 enemies with Sniper Rifle headshots without switching weapons or reloading
Master Blaster Kill 3 opponents with Fusion Rifle without switching weapons or reloading
Reaper Rapidly kill six enemies.
Seventh Column Defy probability by rapidly killing seven enemies.
Slayer Rapidly kill five enemies.
Splash Damage Kill 3 enemies with rockets in less than a second.
Triple Down Rapidly kill three enemies.

(4BOM) All Other Medals

Medal Details
Alone at the Top Win a Rumble match.
Angel of Light In a single life, revive 5 downed allies.
At Any Cost In a single life, kill 3 enemies while capturing a Control Zone.
Back In Action Kill an enemy after 3 consecutive lives with no kills.
Blast Shield Block fatal damage within 2 seconds of casting Ward of Dawn
Bulldozer Run over an enemy with the Interceptor.
Bullseye In a single life, kill 3 enemies with headshots.
Chariot of Fire In a single life, kill 5 players while driving the Interceptor.
Clutch Win a match after trailing 2 seconds remaining.
Comeback Win a match after trailing by 500 with 30 seconds remaining OR when the enemy was nearing victory.
Cry Havoc Kill 3 enemies with a single Fist of Havoc.
Dead Man's Hand In a single life, kill 3 opponents with Hand Cannon headshots.
Decisive Victory In a match that reaches the score limit, double the opposing team's score.
Defender In a single life, score 5 Zone Defense Kills
Disruption In Salvage, neutralize the enemy probe.
Domination Kill an enemy while your team holds all 3 Control Zones.
End of the Line Stop an enemy on a 15+ kill streak.
Enemy of My Enemy In a single life, catch 3 enemies in crossfire.
Enforcer Shut down an enemy's kill streak.
Fallen Angel In a single life, kill 5 enemies while driving the Pike.
First Blood Score the first kill in a match.
Get It Off! Kill an enemy by sticking them with a grenade.
Gunner In a single life, kill 5 players with the Turret.
Gutted Kill 3 enemies with a single Arc Blade charge.
Hat Trick In a single life, capture 3 Control zones.
Hazard Pay Kill an enemy with an exploding object.
Heartbreaker Win a Rumble match in Overtime.
I See You Kill an invisible enemy.
Im-Probe-Able Kill an enemy near the allied probe.
Lockdown As a team, hold all 3 Control zones for 60 seconds.
Lone Wolf In a team game, finish first on your team with 0 assists.
Mark of the Unbroken Complete a match with a minimum of 7 kills without dying or being downed.
Medic! Quickly revive two downed allies.
Merciless In a single life, kill five enemies.
Nail in the Coffin Score the winning points in a match.
Narrow Escape Kill an enemy that nearly killed you.
Never Speak of This Again Run over an enemy with the Sparrow.
Objectively Correct In a Control match, capture the most zones.
On The Bright Side Achieve the highest score in a match despite your team's loss.
Overwatch Defend an ally from enemy fire.
Postmortem Kill one or more enemies after you have died.
Reign of Terror In a single life, kill fifteen enemies.
Relentless In a single life, kill ten enemies.
Relic Hunter Help capture 3 Relic zones in a Salvage match.
Saboteur In a Salvage match, neutralize the most probes.
Salvage Crew As a team, salvage 3 relics in a match.
Scorched Earth Kill 3 enemies with grenades while Radiance is active
Shutout As a team, hold your opponents to zero Relics salvaged.
Skewered Run over an enemy with the Pike.
Space Magic Kill 3 enemies with a single Nova Bomb.
Stick Around Kill an enemy with a throwing knife headshot.
Strength of the Wolf As a team, kill 10 enemies with no one on your team dying.
Sum of all Tears Win a Rumble match with a score greater than the sum of your enemies.
The Best Around Achieve the highest score in a match while leading your team to vicotry
Unsung Hero In a single life, assist your allies on 3 kills.
Uprising In a single match, kill the leader three times.
Victory Win a game
Way of the Gun Kill 3 enemies with a single Golden Gun charge.
Won't Be Beat Win a Rumble match after trailing by 500 with 30 seconds remaining OR when an opponent was near the score limit.
Zero Hour Win a match in Overtime.

(05EW) Exotic Weapon Bounties

(5ADT) A Dubious Task – Invective (Shotgun)

  1. Talk to Ikora Rey (Warlock vanguard armourer).
  2. Complete a total of 5 Strikes without dying.
  3. Return to Ikora Rey.
  4. Earn a Kills/Death spread of 25 in the Crucible.
    • Kill/Assist = +1 pt, death = lose 1 pt. Earn 25 pts total.
    • Can be done across multiple Crucible matches.
  5. Return to Ikora Rey.
  6. Complete a weekly challenge mission.
  7. Return to Ikora Rey.
  8. Purchase an Invective component from the Gunsmith for 50 special weapon ammo packs.
    • If you don’t have any, the ammo packs will cost 12,500 Meseta Gil Glimmer total.
  9. Return to Ikora Rey to finally obtain Invective.

(5BLD) A Light in the Dark – Thorn (Hand Cannon)

  1. Complete The Summoning Pits Strike on the Moon.
  2. Earn 500 points by killing Hive enemies on the Moon.
    • 2 pts/kill. Majors give 20 points, and Ultras give 50.
  3. Use Void Damage to defeat Guardians in the Crucible. Death will slow your progress.
    • Kill = +5pts (Void damage only), Death = lose 2 points.
  4. Obtain an Infusion of Light from The Speaker.
    • Costs one Mote of Light.
  5. Talk to Ikora Rey. (Warlock Vanguard armourer)
  6. Kill Xyor, the Unwed (funny name, that) in a level 26 version of The Summoning Pits Strike.
    • The level 26 version will only become available when this bounty is active.
    • Xyor doesn’t come out until the third wave of enemies, so avoid the troll thing and kill everything else until the wizard spawns.
    • You don’t have to complete the strike, you can return to orbit if you want
  7. Return to the Speaker to claim your reward.

(5CVW) A Voice in the Wilderness – Super Good Advice (Machine Gun)

This actually has two different ways to get the gun. The first after obtaining the bounty:
  1. Find A Mournful Gun by opening loot caches on Mars.
  2. Bring the frame to the Gunsmith.
  3. Buy an ammunition module from Xûr for one Strange Coin.
  4. Kill 500 enemies with a Machine Gun.
    • Kills give 1 point, headshots and sprees give 3 points.
    • Kills with rocket launchers remove 5 points.
  5. Bring the frame to the Gunsmith to obtain Super Good Advice.
The second way is rare, but in some cases, the player can find "A Recalcitrant Gun" directly from the loot chests in the first phase of the tasks.
  1. Find a A Recalcitrant Gun by opening loot caches on Mars.
  2. Bring the gun to the Gunsmith.
  3. Buy an ammunition module from Xûr for one Strange Coin.
  4. Kill 500 enemies with a Machine Gun.
    • Kills give 1 point, headshots and sprees give 3 points.
    • Kills with rocket launchers remove 5 points.
  5. Bring the frame to the Gunsmith to obtain Super Good Advice.

(5DMF) Shattered Memory Fragment – Pocket Infinity (Fusion Rifle)

  1. Obtain a Damaged Ghost from Venus' Shattered Coast.
  2. Kill a Vex Gate Lord in a heroic story.
    • A Gate Lord can be found in the “Eye of a Gate Lord mission. (Obviously)
  3. Bring the restored ghost to The Speaker.
  4. Bring the schematics to the Gunsmith.
  5. Dismantle 10 rare or higher quality Fusion Rifles.
    • The Gunsmith has a small chance to sell rare weapons. Check with him regularly.
  6. Bring the cores to the Gunsmith.
  7. Kill 200 enemies in Weekly Nightfall Strike activities using any Fusion Rifle.
  8. Bring the prototypes you receive to the Gunsmith to obtain Pocket Infinity.

(5ETL) Toland’s Legacy – Bad Juju (Pulse Rifle)

  1. Complete a weekly Heroic or Nightfall Strike.
    • This step can be also completed by completing a strike in the Tiger Strike Playlist.
  2. Bring the journal to Ikora Rey (Warlock vanguard armourer).
  3. Complete 25 additional strikes.
  4. Bring the journal to Ikora Rey.
  5. Bring the journal to the Gunsmith.
  6. Bring the coupon to Xûr and buy Darkness-infused weapon frame.
    • Cost: 1 Strange Coin
  7. Bring the weapon frame to the Gunsmith to obtain Darkness-infused Pulse Rifle.
  8. Obtain 10,000 points in the Crucible.
    • Titan, Hunter killed/assist = 25 pts, Warlock killed/assist = 75 Points.
  9. Return the weapon to the Gunsmith to finally obtain Bad Juju.

(06OL) Outbound Links

Most of these are outbound, but I've also added in some other helpful posts that I've saved.
All Emblems
Area Maps (by KingOfCarrotFlowers): Earth Moon Venus Mars
Dead Ghost Guides: Guide 1 (no screenshots) Guide 2 (screenshots and videos abound)
Gold Chest guide
Patrol icon guide
Public event tracker
Shader previewer
Other DestinyTheGame posts:
Alternate bounty guide (though mine is definitely cooler ;)
Factions post
General tips
Vanguard rep/marks

(07FN) Final Notes

So you may be thinking, “(However the hell you pronounce that name), what gives? Where’s the daily? What took you so long to post today?”
Well, here’s the thing. Starting tomorrow, I’m going to be over 250 miles (over 400 km) from my hometown at a sort of college-slash-boarding school, where, needless to say, I can not bring my 360.
I will try my hardest to stay up-to-date on the bounties via my computer and the Destiny app on my 2 year old iPod, but the fact remains, until I get back home for winter break, I’m going to have a difficult time posting the information that does not appear on the site/app. So, I figured I’d make this to tide you all over until I get back. I hope you enjoy.
Your upvotes and comments mean the world to me. Seriously. And to those of you who've been with me since the beginning of this series, thank you so much for sticking with me. I really, really appreciate each and every one of you, even if you were just a lurking upvote. :) A big thank you to everyone for all of your support and help with these guides. And a cookie.
You can find me sometime in the hopefully near future occasionally playing Destiny at:
Xbox 360: MizukiYumeko
And if you want to find me elsewhere in the meantime, here are some of my other sites (sadly not really Destiny-related).
Tumblr Twitter
Hello everyone! Missed me? First of all, thank you to everybody who has still here and a huge thanks to those who gelded this.
And now for the big news: To those of you still following this post - I will return for winter break starting next Wednesday and ending the first Wednesday in January. Expect your regular updates to begin anew midday Friday the 19th when Xûr arrives at the Guardian's home. I'll make a new version of this complete with expansion details soon after my return.
See you soon!
submitted by MizukiYumeko to DestinyTheGame


A brief cheat sheet to all alternate universes.



The great elven empires were shattered into remnants long ago, yet the elves remain.
  • Kayle is a Forest Elf who has discovered her fallen people's lost magic, granting her power over nature.
  • Morgana is a Dark Forest Elf who has chained evil, forbidden magic within her body.
  • Ezreal is an adventuring elf presenting himself as a "handsome rogue-paladin" named Jarro Lightfeather.
  • Ashe is a champion against oppression despite having been condemned as a rogue and thief.


Arcade World is a virtual retro-gaming-themed world under siege by an army of bosses.
  • Veigar was a mini-boss who ripped into Arcade World's code to summon an army of bosses to his side.
  • Brand, Malzahar, Ziggs, and Blitzcrank are bosses in Veigar's army.
  • Ezreal, Sona, Miss Fortune, Riven, and Ahri are real-world gamers forcibly transported into Arcade World by Veigar.
  • Hecarim and Corki are hero characters from within Arcade World.


An ancient godlike entity descends every millennium to select his chosen warriors. They are called Arclight.
  • Vel'Koz is the ancient entity.
  • Vayne and Varus are Arclight.
  • Aatrox and Syndra are justicars, leaders of the Arclight.
  • Yorick is an ancient king who abandoned his kingdom to become Arclight. He returned one day to find only ruins and was driven mad.
  • Brand was the first Arclight. He is now dead, though his body remains animated by the light.


Dystopian future where an army of robots with living brains seek to extinguish or convert all life.
  • Viktor is their creator and leader.
  • Skarner is an early prototype, possessed of an extreme rage not seen in later models.
  • Cho'Gath is the gold standard of Battlecast shock troopers, implementing nanites that reinforce its frame.
  • Kog'Maw units are built for long-range artillery, based on the now-extinct Kog'Maw organism.
  • Vel'Koz units are airborne data collectors based on the now-extinct Vel'Koz organism.
  • Xerath units are machines which house a human soul, rather than just a brain.
  • Urgot units are juggernauts used to crush particularly stubborn pockets of resistance.
  • Caitlyn is a resistance sniper who has gunned down hundreds of Battlecast.
  • Illaoi is the resistance leader, having undergone a failed conversion that left her with the ability to control machines.

Blood Moon

On the night of the Blood Moon, an ancient cult uses the moon's power to merge themselves with demonic spirits.
  • Zilean is the figurehead of the Blood Moon cult.
  • Twisted Fate is their true leader.
  • Jhin is an ink-mage and the master of ceremonies presiding over summoning rituals.
  • Sivir, Elise, and Akali are priestesses.
  • Yasuo is the ceremonial executioner.
  • Shen is a bodyguard to important persons.
  • Diana is a cultist who carries lost secrets that even demons don't know.
  • Pyke, Evelynn, Kennen, Talon, Thresh, and Kalista are demons summoned on the night of the Blood Moon.
  • Aatrox is the progenitor of all demons: the world-ending creature birthed directly from the Blood Moon.

Crime City

1920s New York-style criminal underworld.
  • Graves is the leader of the notorious Graves crime family. Alliance with Twitch.
  • Twitch is the leader of a crime syndicate of literal rat-men. Alliance with Graves.
  • Miss Fortune is a former hired gun who leads a criminal cartel. Destabilized the Graves/Twitch alliance.
  • Braum, nicknamed "Bank Vault," is Miss Fortune's bodyguard.
  • Lee Sin is a former pit fighter who sells his services as a "problem solver" to criminal kingpins.
  • Jinx is an unhinged hitwoman known as "La Principessa."
  • Gragas is a criminal defense attorney with a penchant for bribing law enforcement.

Death Sworn

At the behest of Death itself, the souls of fallen warriors return to the plane of the living to claim even more souls for the Underworld. They are Death Sworn.
  • Viktor was hanged for preaching his vision of a world where the living knelt before the dead. He returned as Death Sworn.
  • Katarina and Zed were skilled assassins who became Death Sworn willingly.
  • Wukong was a martial arts student claimed by the Underworld.
  • Hecarim subjugates spirits who refuse to take their place among the Death Sworn.
  • Twisted Fate offers an alternative to meeting with Death. If they can beat him in a game, they win a life of luxury. If they lose, he adds them to his deck of doomed souls.
  • Soraka was an avatar of compassion and mercy before Twisted Fate tricked the lords of the living into trading her to the Underworld.

Dragon World

On two separate occasions, dragons ravaged the world. We're in the middle of the second one.
  • Mordekaiser was the leader of the first wave of dragons.
  • Zyra is the leader of the second wave of dragons.
  • Pantheon is the last of the first wave of dragonslayers.
  • Xin Zhao, Vayne, Braum, and Jarvan IV are part of the second wave of dragonslayers.
  • Swain was corrupted and enthralled by the dragons he sought to destroy.
  • Heimerdinger, Tristana, and Lulu are dragon trainers attempting to make friends of the dragons.


Long ago, dark gods were slain by an order of monastic knights who wielded the power of the moon and sun. Now those gods are trying to return.
  • Lissandra and Camille are Coven witches in service of the dead gods' resurrection.
  • Leona has risen against the Coven, wielding the magic of the knights of old.
  • LeBlanc is a sylvan who repelled the Coven from the Elderwood.
  • Hecarim, Bard, and Soraka are ancient fae of the Elderwood.
  • Taric is the leader of the Knights of the Emerald Chapel, once-human elves who guard the forest.
  • Kha'Zix and Elise are Death Blossoms, primeval hunters who lure the unsuspecting with their beauty.

Event Horizon

Space is not only home to great cosmic beings who forge stars, but the servants of Dark Star, a supermassive black hole that will swallow all of reality if enabled.
  • Ashe is queen of the cosmos. She and her court create and nurture stars.
  • Master Yi, Kassadin, Xin Zhao, and Lulu are members of Ashe's royal court.
  • Xayah and Rakan are cosmic beings locked in an endless waltz across the stars.
  • Cho'Gath, Thresh, Jarvan IV, Kha'Zix, Orianna, and Varus serve the Dark Star.

Guardian of the Sands

Long ago, a jealous young emperor invoked a profane summoning rite and created a monster. Powerful guardians now stand watch over the tomb of this ancient horror.
  • Fiddlesticks is the ancient horror.
  • Xerath, Rammus, Skarner, and Kha'Zix are the guardians.
  • Pyke is just Pyke, but in the desert this time.


In the hextech renaissance, scientists build artificial lifeforms capable of free will.
  • Annie is a scientific prodigy, even among hextech's greatest intellectuals.
  • Malzahar is a messenger of the future he claims to have foreseen: a second hextech renaissance.
  • Janna is a scientist whose long exposure to hextech materials famously granted her power over wind.
  • Poppy is an expert engineer whose ultimate goal is to create an artificial soul.
  • Jarvan IV joined the renaissance to enhance his martial skill with technology that would be forbidden in his home kingdom.
  • Anivia was the first truly sentient hextech being.
  • Alistar was created to guard hextech secrets and oppose abusers of the science.
  • Galio is a massive golem donated to the city to promote hextech marketability.
  • Renekton, Sion, and Singed are twisted amalgamations of metal and flesh born of scientific hubris.
  • Kog'Maw constructs are sold as pets to wealthy families.

High Noon

The wild west can be hot as Hell.
  • Lucian made a deal with the devil to save his lover's soul. He was double-crossed. Now he hunts the devil for revenge.
  • Thresh is the devil.
  • Urgot was a dying railroad baron named Jeremiah James who traded his soul for a metal body.
  • Jhin and Miss Fortune are mercenaries. Jhin is seemingly a machine.
  • Yasuo is an exile and a vigilante.
  • Twisted Fate is a card shark and a conman.
  • Caitlyn is the lone sheriff in a town called Progress.
  • Alistar integrated into human society and works as muscle for hire.
  • Cassiopeia was the enforcer for a band of outlaws before seizing control of her group.
  • Fiddlesticks is a wandering monster, killing those he crosses.
  • Skarner is one of many carnivorous scorpions lurking the prairie.
  • Kog'Maw critters are a pest among frontier settlers.


Pyromancer cultists of the Shadowfire Temple summoned the Ashen Lord hoping to control him. Instead, he unleashed his infernal legions upon the world.
  • Aurelion Sol is the Ashen Lord.
  • Kindred are the pyromancers' gods, called upon to fight the infernals.
  • Nasus, Amumu, Diana, Xerath, Renekton, Alistar, Wukong, Warwick, Mordekaiser, Rammus, and Akali are infernals.
  • Zyra and Maokai are forest creatures corrupted by the infernals.
  • Ahri is a Shadowfire pyromancer who abandoned her quiet life an took up arms after a faction of extremists summoned the infernals.
  • Malphite is one of many obsidian creatures freed from underground after the Ashen Lord's arrival toppled mountains. They fight the infernals.

Immortal Journey

Mortals test their strength before the gods, and venture out on journeys to become immortal.
  • Lee Sin and Jax were once mortals who acquired artifacts that transformed them into gods.
  • Irelia is a demigoddess who challenged and defeated a dragon king in a duel. His power is sealed within her blades.
  • Talon was the dragon king. He became human when Irelia stole his power.
  • Master Yi is a martial arts student in search of a fabled jade sword that grants immortality.
  • Janna is the guardian of the jade sword.
  • Fiora once loved Master Yi, but now aims to protect the jade sword from him.


Lancers are ancient, mechanized sentinels called from the earth in times of dire need. Their origins are unknown, as they are seemingly older than recorded history.
  • Wukong is a Lancer.
  • Hecarim is a Lancer only summoned as a desperate last resort, as the damage it causes can be extraordinary.
  • Blitzcrank was summoned by a bolt of white lightning. It serves as a protector of the people.
  • Blitzcrank, alternatively, was corrupted by a bolt of black lightning. Its rampage is merciless and ceaseless.

Lost Empire

The city-states of the Great Desert have been lost to time, but their ruins—and the ancient pharaohs who once ruled them—remain.
  • Nidalee was worshiped as a god-queen before her city fell. She sought to conquer and rule anew.
  • Nasus eternally wanders the Great Desert in search of his once-green kingdom.
  • Amumu was a young pharaoh who now haunts the halls of his ancient tomb.


When colossal kaiju attack from the sea, humanity (and yordles) deployed equally powerful mecha units to stop them.
  • Crabgot (Urgot) is a seemingly unstoppable kaiju.
  • Kha'Zix (K-ZX) was the first mecha deployed. Its smaller size makes it ideal for urban environments.
  • Malphite (M-2) is a walking fortress capable of turning into a planetary drill. The ultimate defensive option.
  • Aatrox (ATRX-1) was developed in response to "gliding" kaiju with the capability of limited flight.
  • Rengar (RNGR-7) is the second stealth-based unit designed for urban combat.
  • Aurelion Sol (ASOL-13) is a massive mothership carrying tens of thousands of personnel and other vehicles.
  • Sion (0-SION) is the ultimate ground-based unit. There are lingering concerns it could go rogue.


A golden essence called ora is the lifeblood of all civilization. So, there are space pirates.
  • Yasuo is the founder and captain of a crew of space pirates aboard the Morning Star.
  • Jinx worked as a mining explosives technician before getting herself fired with a massive explosion. Now she's the pilot and weapons expert of the Morning Star.
  • Malphite was the pit boss on the same mining operation as Jinx. Now he works on the Morning Star.
  • Ziggs was a prestigious ora mining engineer who lost everything in Jinx's explosion. Now he hunts ora on his own.
  • Sona was a member of the Templar Order who joined the Morning Star to evade disaster.
  • Kayn is an Ordinal of the Demaxian Empire seeking to recapture Sona and learn her secrets. Rhaast is his sentient alien scythe which secretly serves the Dark Star.
  • Zed was a Templar before he became host to the ora hivemind. Now he aims to cleanse the galaxy of the weak.

Omega Squad

Omega Squad was an elite task force sent to end the war. Now only one of them remains.
  • Tristana was their commander.
  • Veigar was the heavy artillery specialist.
  • Fizz was the saboteur, skilled in underwater combat.
  • Twitch was the deranged squad "medic."
  • Teemo was the scout and is now the last one standing.

Omen of the Dark

A once-mighty city was handed over to darkness after its queen was seduced by promises of power and immortality.
  • Lissandra was the queen. She was reborn the Blade Queen, an ageless monster.
  • Nocturne was the shadow in Lissandra's dreams promising endless power. He was released into the waking world when she took his offer.
  • Singed was a doctor who served the queen by inducing vivid dreams while she slept. When Nocturne appeared, Singed helped to hasten her corruption.
  • Kayle was the head of the city's inquisitors. She turned on her sisters when the city fell.
  • Yorick is an undertaker cursed to shoulder every dark secret the city has buried.
  • Warwick was a man who once swore his loyalty to the Blade Queen. She gifted him a shard of moonlight which eventually pierced his heart, turning him into a monster.


PROJECT is an organization working for the advancement of cybernetically augmented humans, with little heed to human cost. The G/NETIC human rebellion is working to take them down. Meanwhile, a directive called Program has secretly corrupted the world's AIs.
  • Ashe is the leader of G/NETIC.
  • Ekko, Fiora, Lucian, Leona, and Yasuo are members of G/NETIC.
  • Master Yi was one of PROJECT's first concepts before he was freed by G/NETIC.
  • Zed is a leader in PROJECT's counter-espionage unit.
  • Katarina defected from PROJECT to G/NETIC and then back to PROJECT.
  • Jhin went from being a black market hacker to a notorious mercenary after a botched augmentation surgery.
  • Vayne was a member of PROJECT's counter-espionage unit until PROJECT betrayed her. Now she's a vigilante.
  • Vi is a detective working to keep order on the streets.
  • Lissandra was a security bot who rose above her programming to become the creator and leader of Program.
  • Camille is a robotic Program assassin weaponized against G/NETIC.
  • LeBlanc is marketed as a diplomat-software avatar. In reality, she is an infiltrator for Program.
  • Nami is an aquatic search and rescue med-bot corrupted by Program.
  • iBlitzcrank units are household assistants corrupted by Program.
  • Soraka was created as a support bot to protect comparatively fragile humans. Corrupted by Program.


Time travelers discover a far-flung dystopian future controlled by time police called the Remembrancers.
  • Ezreal is a fugitive and explorer responsible for countless paradoxes.
  • Caitlyn is a chrono-law enforcer for the Remembrancers.
  • Riven is a zealous worshiper of temporal purity bent on destroying those who meddle with time.
  • Twisted Fate is a swindler who pulls off grand heists across various timelines.
  • Shen is a warlord who hopes to build an unstoppable army using warriors from across spacetime.
  • Fiddlesticks and Graves are Praetorians, a horde of faceless robots bent on eradicating all life throughout spacetime.


Riftquest is a tabletop RPG. The player characters seem to be played by their main-universe counterparts, though the implications of this are universe-breaking.
  • Braum Lionheart is a gallant knight.
  • Jayce Brighthammer is a noble paladin possessing inexplicable technological mastery.
  • Karthus Lightsbane is a dark sorcerer and aspiring lich. The party is convinced he'll betray them.
  • Sejuani Dawnchaser is a lion rider. She's on her fourth dire lion this campaign.
  • Gragas Caskbreaker is a pious, sun-worshiping cleric.
  • Ryze Whitebeard is a wizard. Essentially Ryze's self-insert.
  • Varus Swiftbolt is an archer cursed by an ancient, evil monster.
  • Bard is a bard.
  • Nunu and Willump are mercenaries.
  • Garen is a wandering warrior created as an NPC by Braum, later adopted as a PC by Garen.
  • Veigar Greybeard is a helpful wizard the party meets early in their adventure. He is secretly the antagonist.

Star Guardian

Some chosen few are selected by the First Star to receive the power of Starlight and become magical defenders of the universe. It's Sailor Moon, okay?
  • Ahri is the effortlessly popular captain of a team of Star Guardians which includes Ezreal, Miss Fortune, Soraka, and Syndra. Before this, Ahri's original team was killed in battle, Miss Fortune being the only surviving member.
  • Miss Fortune is Ahri's second in command with a habit of rushing into battle.
  • Ezreal is a born explorer known to wander off. Crushing on Lux.
  • Soraka is a powerful healer with unprecedented command over Starlight.
  • Syndra is a Star Guardian from an earlier era. Despite Ahri's trust, she frequently attracts her team's suspicion.
  • Lux is the optimistic, fresh-faced captain of a relatively new team of Star Guardians including Janna, Lulu, Poppy, and Jinx. Crushing on Ezreal.
  • Janna is the oldest member of her team and serves as a mentor.
  • Lulu is the youngest member of her team, possessing a unique and puzzling relationship with Starlight.
  • Poppy is a fierce and dutiful Star Guardian.
  • Jinx is an impulsive and sometimes cynical Star Guardian who loves explosions. Lux is her childhood friend.

Steel Valkyries

The galaxy has been scarred by a thousand-year civil war between the Royal Space Military and the Confederate Alliance. Now that it's over, criminals and mercenaries have filled the power vacuum, piloting dangerous exo-suits.
  • Gangplank was an admiral in the RSM who singlehandedly ended the war. He defected and formed an interplanetary criminal network called the Dreadnova Corps.
  • Darius was a Confederate general left devoid of purpose after the war. He joined Dreadnova.
  • Miss Fortune is a legendary bounty hunter piloting the deadliest exo-suit in the galaxy. She is seeking revenge against her would-be murderers.
  • Kai'Sa was a lieutenant in the RSM and the first sanctioned pilot of an experimental exo-suit. She fled with the technology, becoming a mercenary.
  • Kayle is a justicar of the RSM tasked with maintaining the fragile peace, but years of conflict have radicalized her. She now acts as her own judge, jury, and executioner.
  • Morgana is one of the last half-aliens in the galaxy. She has surgically embedded her exo-suit's lost, forbidden technology beneath her skin, hoping to hide it from Kayle, her sister.

Super Galaxy

The Super Galaxy Defense Force is an elite, if eccentric, squadron tasked with defending the galaxy.
  • Rumble founded Super Galaxy.
  • Annie, Gnar, and Nidalee are cadets in the Super Galaxy academy.
  • Fizz, Kindred, and Shyvana are members of the Super Galaxy team.
  • Elise was once a promising cadet. Now, she seeks to conquer the galaxy as the Spider Queen.
  • Vi is part of another defense force called Neon Strike.


Post-apocalyptic, irradiated desert wastelands littered with motorcycles and scrap. It's Mad Max, okay?
  • Vladimir is the leader of the Vandal gang. Radiation gave him control over blood.
  • Brand, Twitch, and Gragas are Vandals.
  • Miss Fortune is a mercenary hoping to bring down the Vandals.
  • Trundle is the self-proclaimed king of the wastelands.
  • Rumble is a feared wasteland baron.
  • Warwick is a mutated hyena and an opportunistic wasteland rider.
  • Jax is a wandering warrior feared by roving gangs.


Order and chaos have been at war since the dawn of creation.
  • Riven and Yasuo are the perfect embodiments of order and chaos, respectively. They are as old as the universe itself.
  • Garen and Darius are the last descendants of Riven and Yasuo, respectively. As god-kings, they continue their ancestors' eternal war.

Wardens vs. Marauders

In an age long past, there existed two opposing factions: the Protectorate with its unforgiving system of laws, and the Magelords with their brutal warmongering. The Rune War eventually doomed both, but their traditions are still upheld in the Wardens and the Marauders.
  • Jax, Karma, Nautilus, and Sivir are Wardens, last remnants of the Protectorate.
  • Alistar, Olaf, Ashe, and Warwick are Marauders, last remnants of the Magelords.

Warring Kingdoms

Legends speak of an era where empires rose and fell, and heroes were born. (Admittedly, the lore here is pretty vague.)
  • Azir is an ageless ruler who departed his mountain palace to put an end to the conflict.
  • Garen and Vi are two of Azir's most trusted soldiers.
  • Jarvan IV, Xin Zhao, Riven, Nidalee, and Talon are legendary warriors.
  • Tryndamere is a grand general of the Warring Kingdoms.
  • Katarina left behind her life as princess of her clan to hunt down the greatest heroes of the Warring Kingdoms.

Winter Wonder

The Poro King gleefully rules over the Winterlands in protection of Snowdown festivities.
  • Neeko is a mysterious winter sprite who helped the Poro King stop Twitch alongside Soraka, Yi, and Mundo.
  • Twitch was a hateful creature bent on usurping the Poro King before he was befriended by Neeko and crew.
  • Prince Mundo was once a handsome man before he was cursed by Twitch.
  • Master Yi is a snowman brought to life by the Poro King.
  • Soraka is a duchess in the court of the Poro King.
  • Poppy is the Poro King's right hand and loyal shield.
  • Karma and Lulu are powerful winter sorceresses.
  • Irelia is an ice sprite who aspires to serve in the Poro King's court.
  • Annie is a Winterlands prodigy, born with both innate magic and a spirit guardian, Tibbers.
  • Sejuani was raised in the wilderness by poros.
  • Orianna is a magical clockwork girl who once lived in a snowglobe. She now serves in the Poro King's court.
  • Sivir is just Sivir, but colder.


An ancient prophecy speaks of the day when the moon will smother the sun, and four titans will rise to usher in the end of the world.
  • Karma is the goddess of the sun, fated to fall.
  • Hecarim, Nasus, Trundle, and Nautilus are the four titans.

Zombies vs. Slayers

Zombie apocalypse. You know what's up.
  • Brand was a military scientist responsible for the development of a powerful virus. When his funding got cut, he tested the mutagen on himself, becoming patient zero.
  • Jinx and Pantheon worked together as auto mechanics before the apocalypse. They're much happier as zombie slayers.
  • Nunu and Willump are a walking time bomb packed with enough mutagen to infect every survivor five times over.
  • Ryze was obsessed with finding a cure, and came tantalizingly close before succumbing to the virus himself.



  • Ahri, Darius, Ekko, and Vladimir are students.
  • Ryze is a professor of runic sigils.
  • Fiora is the headmistress.

Arctic Ops

  • Swain is the Grand General of High Command.
  • Varus, Caitlyn, and Volibear are soldiers.
  • Gragas is a mysterious, questionably-human test subject from High Command's secretive R&D labs.
  • Kennen is a ninja. High Command does not want the public to know there is a ninja among their ranks.

Culinary Masters

  • Morgana, Pantheon, Leona, Akali, Tahm Kench, and Olaf are chefs on a cooking show called Culinary Masters.
  • Sivir and Birdio (Galio) are fast food deliverers with a heated rivalry.


  • Nocturne, Rek'Sai, and Cassiopeia are Eternum, ruthless beings of organic metal from a plane beyond time.


  • Akali, Caitlyn, Nidalee, Rengar, and Master Yi are headhunters: wielders of alien weaponry that make them the perfect predators.


  • Ahri and Evelynn are the lead vocalists of a K-pop band called K/DA.
  • Kai'Sa is the lead dancer.
  • Akali is the rapper.

Sugar Rush

  • Ivern is the ruler of the Candy Kingdom. He secretly cannibalizes his people.
  • Lulu is a candy witch whose enchantments grant great power, but at great cost.
  • Fiddlesticks is an eldritch candy horror stalking the darkest corners of the Winterlands.
  • Poppy is a local legend in the Candy Kingdom. No one can forget her face.

Toy Box

  • Gnar and Nunu are youthful toy owners.
  • Pug'Maw (Kog'Maw) is a nine month old purebred pug with a habit of eating toys.
  • Willump, Alistar, Renekton, and Kennen are toys.
  • Poppy and Gangplank are enemies at war: toy soldiers versus dolls and stuffed animals.
  • Orianna is a scary toy that nobody wants to play with.


  • Karthus is the lead vocalist of a heavy metal band called Pentakill.
  • Kayle is the backup vocalist.
  • Olaf is the drummer.
  • Mordekaiser is the lead guitarist.
  • Yorick is the bassist.
  • Sona is the keyboard player.

Woad Tribe

  • Quinn and Ashe are scouts, routinely picking off wayward outsiders they come across.
  • Darius is king of the Woad tribe. For a tribesman to be named king, they must remove the head of a hydra. Darius removed all nine.


A) Though they are officially designated separate universes, the following universes contain references to one another, which implies that they take place in the same world.
  • Pulsefire + Everything (While not exactly the same universe, it must be stated that Pulsefire time travelers have access to all other universes, officially combining all LoL AUs into a single multiverse.)
  • Event Horizon + Odyssey (Odyssey Kayn's Rhaast is a servant of the Dark Star.)
  • K/DA + Pentakill (Evelynn claims to take inspiration from Karthus. DJ Sona exists here as well, despite also being a member of Pentakill. Multiple talents!)
  • Winter Wonder + Sugar Rush (Dark Candy Fiddlesticks seems to exist in both. Possibly a mistake.)
  • Omen of the Dark + Eclipse (Again, not the same world, but OotD is a storybook fable in the Eclipse universe.)
Please note that easter eggs in splash arts and interactive voice lines do not necessarily imply a shared universe. Additionally, it's been stated that elements of the musical universe and Culinary Masters can bleed into other universes, hence why every universe seems to have a Pentakill poster, etc. Pulsefire Ezreal claims that the show Culinary Masters exists in over 50 universes.
B) I've chosen to omit a number of universes/sets due to the fact that they are extremely self-explanatory, or could hardly be called universes at all. (Example: Pool Party. It's a pool party. You get it.) I also opted not to include universes containing two or fewer skins, such as Thunder Lord. Additionally, a lack of official clarification has left the boundaries of some universes unclear, such as Lunar Revel and Bilgewater. To avoid speculation, I have omitted these as well. If you disagree with any of these omissions, I'd love to hear why.
C) While skins are officially listed by universe within the game client (you can find them under Collection > Skins > Set > Universe), the page is in desperate need of love and has not incorporated newly released skins in some time. I did a lot of digging for this post, so please let me know if I missed anything, and I will update as necessary.
Hope you enjoy.


Where are you getting this info?
Official skin descriptions and other official texts, most of which I found in the client and on the wiki. I've also been informed by tweets and other public posts from Rioters. None of this is speculation on my part.
Doesn't Sandstorm Ekko belong in Guardian of the Sands?
Nope. Why they dumped Pyke in that universe but not Ekko is beyond me. They did my boy dirty. Please stop asking me this.
Doesn't X skin belong in Y universe?
Probably not, sorry. I can't respond to all of these individually but I encourage you to do your own research.
Where are the rest of the Snowdown skins?
The Snowdown universe comes in three sets: Snowdown, Snow Day, and Winter Wonder. I chose to include Winter Wonder and omit the other two because I felt that the latter fell under the "self-explanatory" category (see Note B). Winter Wonder actually has some interesting lore, whereas Snowdown and Snow Day... don't. Despite technically existing in the same universe, they're just Christmas skins. You get it.


  • Added Blood Moon Jhin.
  • Added Program Soraka.
  • Noted the relationship between Omen of the Dark and Eclipse (see Note A).
  • Made some changes regarding music and cooking to Note A, as well as some additional clarification.
  • Added the new fantasy universe, Albion. Moved Nottingham Ezreal from Riftquest to Albion.
  • Added additional details about Star Guardian Ahri's original team.
  • Added Hextech Jarvan IV.
  • Added Galaxy Slayer Zed.
submitted by ManDownstairs to leagueoflegends