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[EVENT] "One Day One Korea: Have We Been Thinking About A War Completely Wrong?" published in Korean Journal of Defense Analysis

Lee Do-Yeon, Professor of Military History at Seoul National University
Traditionally, war between South and North Korea has been viewed as an inevitable, slow, bloody meatgrinder in a war of attrition through hostile terrain, much as the Korean War was fought, except ultimately ending in pyrrhic Southern victory due to their much more developed industrial base. I submit that the Korean War is not, in fact, a good model through which to view modern war in the peninsula, and that both Koreas substantially underestimate the capabilities of South Korea in a modern armed conflict to defeat the North extremely rapidly through multi-domain domination, combined-arms tactics, and maneuver warfare.

The Korean War was fought in the 1950s, soon after WWII, but even then it was outdated, being fought by a trio of weak and impoverished states and a coalition of global great powers. Many of the tactics, especially towards the stalemate in 1952-53, were more reminiscent of WWI than WWII, focusing on entrenched fortifications, mass infantry assaults, and static warfare. A few lessons learned from the Korean War may still be applicable--the usefulness of indirect fire, the major risks posed by potential Chinese involvement--but for the most part, the ideas that directed the Korean War are obsolete. Ironically, the exceptions--the actually useful lessons--were learned during the Incheon landing and breakout--an advance nearly all agree was, while conducted far too slow, a masterpiece of maneuver warfare. Applying the ideas of the Korean War to the present (at least those of the later stages) would be the equivalent of fighting the now nearly 40-year old Persian Gulf War with ideas developed in WWI, or WWII with tactics from the American Civil War and War of the Triple Alliance. While it is true that lessons can generally still be drawn from these events, relying on them to interpret future wars leads to disaster, especially in times of great strategic and technological change as we see today. The Japanese, for instance, clung to the idea of a single decisive naval battle for forty years after Tsushima, but the Russo-Japanese War was a historical anomaly--no war has ever been fought on the basis of a single decisive naval battle since. It is clear that Korea must instead learn from more modern conflicts--but unfortunately modern conventional wars, especially ones reflecting the peculiar case of Korea, are hard to find.

There is a trend we can observe, however, that is of great use to Korea in understanding how a war could go. This is that, throughout history, while attrition wars are the norm, many times, an army that has adopted good maneuver tactics has achieved strategic gains that many believed impossible. Alexander the Great and Genghis Khan were early masters of maneuver tactics, and in the more modern era Frederick the Great, Napoleon, and ultimately the Prussians were the undisputed masters of these ideas. The Prussians, and later Germans, especially loved the ideas of maneuver warfare after the reforms of Clausewitz, adopting an idea of kesselschlacht, or 'cauldron battle', focused around making rapid breakthroughs and encirclement attacks that overwhelmed the enemy's ability to react, and these tactics served them well in the Franco-Prussian War and WWII, and nearly won them WWI as well--all times against numerically superior forces.

These lessons were learned by the Americans and Soviets (and ultimately most of the developed world) as well, with the latter adopting 'deep battle' theory based on these Prussian ideas, and the former eventually developing such concepts as AirLand Battle and the OODA loop. Adoption of these tactics led to stunning upset victories in the Six Day War, the Persian Gulf War, and the Iraq War. Most interestingly, all of these wars were by states with doctrinal and technological superiority over their opponents, who relied on maneuver tactics and high-quality armies to absolutely obliterate inefficient, slow-moving and hierarchical units of generally technologically inferior but numerically superior autocracies. If that doesn't recall the Korean situation, also note that American and international media was generally of the view that all of these wars were impossible--yet they still occurred. Even more interestingly, they have been moving at faster and faster paces--the Persian Gulf War took a month-long air campaign but only four days of ground invasion (while the Six-Day War, of course, took six days, though only four days for the particular theater of the Sinai), while the Iraq War in 2003 took 26 days for the whole thing. South Korea possesses a number of advantages even now over these preceding attackers, such as the ability to spend years of training and planning against a specific foe, and numerical superiority--coalition forces numbered about 300,000 to over 1,000,000 Iraqis, and Korea possesses over 400,000--and even technological superiority, with a not insignificant portion of North Korean equipment being too old for even Saddam Hussein to have used.

Therefore, I put forth my radical theory: One Day, One Korea. I believe that, in a single day, the Korean peninsula could be unified from Paektu to Jeju, though combat operations would likely continue for several days afterwards, should South Korea launch a prepared attack. There are numerous reasons I hold this view, and I list ten here.
First, South Korea will likely possess complete air supremacy within an hour of the war starting, with North Korean aircraft being in poor shape and their air defenses largely a joke, barely as useful as Iraq's in 1991 but facing electronic-warfare and stealth aircraft 40 years newer.
Second, South Korea will also possess naval supremacy within hours of war breaking out, despite the North's best attempts to develop asymmetric tactics. Furthermore, this naval supremacy will allow multiple amphibious landings of brigade-strength units, and, from the construction of vast numbers of landing craft, it seems that South Korea has been planning such for some time.
Third, the North is, at this stage, completely unable to launch an offensive from their forward positions--with the adoption of new anti-chemical and biological weapons programs by South Korea, and the automation of a significant portion of the DMZ, combined with the significant geographical barriers to an advance and the poor condition of North Korean equipment and training, it seems highly implausible that North Korea could counter-attack at any point during such a campaign, and even if it were it would be met with hordes of South Korean reservists that outnumber it nearly 3 to 1 on offensive.
Fourth, North Korea lacks strategic depth that is useful in the modern context. While its mountainous terrain and foul weather may have ensnared the infantry-based armies of the past, the largely airborne and mechanized South Korean armed forces largely negate this advantage. It is only 500km to the border--a day's drive.
Fifth, North Korea relies on a heavily centralized command structure for internal political reasons--flexibility on the part of its commanders is believed to be highly limited. Therefore, North Korea will, much like Iraq or 1967 Egypt, experience great difficulty in repelling any sort of dynamic attack using tactics they had not previously accounted for.
Sixth, North Korea has already been losing the information war for decades now, with South Korean media penetrating ever-deeper into the North, and an unknown portion of the North--perhaps a majority--believes now that South Korea is better than the North, and will not in any significant way defend against a South Korean invasion. Furthermore, upon commencement of invasion, South Korea will have free reign over the information domain from the internet to television to radio to broadcast whatever it wishes--and, in this modern era of information warfare, it could be exceptionally destructive. The news of the fall of Pyongyang and death of Kim, for instance, could be broadcast, with convincing cinematography, practically as soon as the war started.
Seventh, South Korea's technological advantage at this point makes it an outside-context problem for North Korea. The sheer rapidity that a South Korean advance could achieve is likely something that North Korean commanders cannot comprehend. It's one thing to hear about fighting on the DMZ, but it's a completely different thing to have tanks driving into Pyongyang five hours after you hear about that fact--and when your radio has only been playing K-pop for four of those last five hours.
Eighth, the South Korean armed forces can quite possibly move faster than even the minds of the Chinese government. With troops in China being positioned largely in Shenyang and prepared for a stabilization mission in the event of a North Korean collapse rather than warding off the highly technologically advanced South Korean Army, by the time any significant force can be assembled to respond, it is quite possible--even probable--that South Korean forces will have already reached the border, rendering the war politically impossible.
Ninth, the much-vaunted North Korean nuclear arsenal is deeply exposed to a South Korean first-strike. South Korea has some of the world's most sophisticated anti-ballistic missile systems and a large number of precision-strike bunker-busting ballistic missiles of its own. Truthfully, virtually all nuclear-armed nations are vulnerable to first-strike in the modern era, but it also may help South Korea that the rapidity of its movements and the chaos inflicted on North Korean leadership will likely render the nuclear and ballistic missile forces largely ineffective anyway--even if they do launch, they almost certainly will not be launched towards Seoul [though Busan is quite likely], and might very well be aimed at Tokyo or Washington DC, in numbers enough for Japanese or American missile defenses to easily swat away.
Tenth, the concept seems so patently absurd--a one-day war--that nobody will ever seriously consider it as a possibility. I suspect that a week is about the shortest time people expect wars to last, even though, as previously noted, there is a great deal of evidence to suggest this is not the case. If South Korea plans for a one-day war, the absolute worst case scenario is that it ends up taking a week or a month instead--but the same lessons applied in the one-day war plan will be useful for that as well.
As for what that invasion will look like, and how it should be prepared for, I claim no particular expertise. I merely assert that a one-day war, is, in fact, theoretically possible in the Korean context--and, like a mathematician, am satisfied to simply prove that fact.


This article has proved highly contentious among the South Korean defense establishment, with more jingoistic and younger officers seizing upon it as evidence that South Korea could, in fact, wage a one-day war, while others, more conservative and less reckless, take the view that such a war is impossible. Either way, it's all anyone talks about at lunch now, at least in military and defense circles.
submitted by AmericanNewt8 to GlobalPowers


Current Community Wishlist (19-sept-2020)

Last Updated: 08-Nov-2020
You can now vote on the wishlisted games in this poll! You can also see the results here
PS: Scroll all the way down to vote for emulators and no-multiplayer games.
Will be updated with links to scripts/guides and new suggestions. To make a new suggestion please comment under this thread. Published scripts will have strikethrough, like this and can be downloaded from within the app.
For a list of all released games, and FAQ's, please visit this reddit post
Ps: Please know that there is no guarantee that your suggestion will be completed, or even worked on.
Thanks in Advance!
Edit: The list has now been split into 3 sections, No MultiPlayer, Emulators and MultiPlayer
Edit 2: Added a link to the reddit post about all released games and FAQ
Edit 3: Added link to wishlist poll
Edit 4: Added link to a better wishlist poll

Community wishlist:

- 007 Legends
- A Hat in Time
- Absolver
- Ace Combat: Assault Horizon
- Age of Empires II
- Age of Mythology
- Almighty: Kill Your Gods
- APB Reloaded
- Aragami 2
- Archblade
- Ark: Survival Evolved
- ARMA 2: Operation Arrowhead
- ARMA 2
- ARMA 3
- Ashen
- Assassin's Creed: Unity
- Assassin’s Creed IV Black Flag
- Atlas
- Automobilista 2
- Avorion
- Bad Guys at School
- Baldur's Gate
- Baldur's Gate 3
- Barotrauma
- Batman: Arkham Origins
- Battlefield: Bad Company 2
- Battlefield 1
- Battlefield 1942
- Battlefield 2
- Battlefield 2142
- Battlefield 3
- Battlefield Heroes
- Battlefield IV
- Battlefield V
- Battlefield Vietnam
- Battlezone: Gold Edition
- Battlezone 98 Redux
- Battlezone II: Combat Commander
- BeamNG.drive (Multiplayer Mod)
- Bionic Commando (2009)
- Bladestorm: Nightmare
- Blackwake
- Black Desert Online
- Blade Symphony
- Block N Load
- Blockland
- Bloody Good Time
- Blur
- Brickadia
- Brutal Legend
- Burnout Paradise Remastered (2019)
- Call of Duty
- Call of Duty 2
- Call of Duty 4: Modern Warfare
- Call of Duty 4: Modern Warfare Remastered (2016)
- Call Of Duty: Advanced Warfare
- Call of Duty: Black Ops 1
- Call of Duty: Black Ops 2
- Call of Duty: Black Ops 2 Zombies
- Call of Duty: Black Ops 3 (Already has 2p split screen)
- Call of Duty: Black Ops 4
- Call of Duty: Modern Warfare (2019)
- Call of Duty: Modern Warfare 2 (2009)
- Call of Duty: Modern Warfare 3
- Call of Duty: Ghosts
- Call of Duty: World at War
- Captain Claw
- Carmageddon: Max Damage
- CASE 2: Animatronics Survival
- Circle Empires Rivals
- Citadel: Forged with Fire
- Code Vein
- Colony Survival
- Company of Heroes 2
- Conan Exiles
- Construction Simulator 2015
- Conflict Global Storm
- Counter Spell
- Counter-Strike
- Counter-Strike: Condition Zero
- Counter-Strike: Global Offensive
- Counter-Strike: Source
- Crackdown 3
- Craftopia
- Crea
- Crysis (2007)
- Crysis 2
- Crysis 2 (Nanowars)
- Crysis 3
- Crysis Warhead
- Crysis Wars
- Cry of Fear
- CS2D
- Darksburg
- Dark and Light
- Dauntless
- DayZ
- DC: Universe Online
- Dead by Daylight
- Dead Effect 2
- Dead Space 2
- Dead Space 3
- Deceit
- Delta Force
- Descenders
- Descent (1995)
- Descent 3
- Descent II
- Destiny 2
- Devil May Cry 5 (Co-op Mod)
- Diablo II
- Dig or Die
- Dino D-Day
- DIRT Rally
- DIRT 3
- DIRT 4
- Disney Infinity 1.0: Gold Edition
- Disney Infinity 2.0: Gold Edition
- Disney Infinity 3.0: Gold Edition
- Doom (1993)
- Doom (2016)
- Doom 3
- Doom II
- Double Action: Boogaloo
- Dragon Ball Xenoverse 2
- Dragon Marked For Death
- Dragon Quest: Builders 2
- Drake Hollow
- Driver: San Francisco
- Duke Nukem 3D
- Duke Nukem 3D: 20th Anniversary World Tour
- Dungeon Defenders
- Dungeon Defenders: Awakened
- Eco
- Embr
- Empyrion - Galactic Survival
- Enemy On Board
- F.E.A.R.
- F.E.A.R. 2: Project Origin
- F.E.A.R. 3
- F.E.A.R. Combat
- Fable 3
- Fade to Silence
- Fall Guys: Ultimate Knockout
- Fallout 4 (Co-op Mod)
- Far Cry
- Far Cry 2
- Far Cry 3
- Far Cry 4
- Far Cry 5
- Far Cry Primal
- Far Cry New Dawn
- Farming Simulator 19
- Feather
- Feel The Snow
- Final Fantasy XIV
- Fistful of Frags
- FlatOut: Ultimate Carnage
- FlatOut 2 (Mod adds 8 player multiplayer
- Folklore Hunter
- Fortnite
- Forts
- For Honor
- Friday the 13th
- Gears 5
- Gears of War: Ultimate Edition
- Gears of War 4
- GearStorm - Armored Survival
- Genshin Impact
- Ghost Recon Wildlands
- Giants Citizen Kabuto
- God Eater 2
- God Eater 3
- God Mode
- Goldeneye Source
- Golf It!
- Gothic 3 (Multiplayer Mod)
- Grand Theft Auto: San Andreas
- Grand Theft Auto: Vice City (Multiplayer Mod)
- Grand Theft Auto III (Multiplayer Mod)
- Grand Theft Auto IV
- Grand Theft Auto V
- Green Hell
- Grid Autosport
- Grounded
- Guild Wars 2
- Guns of Icarus Alliance
- Half-Life Deathmatch: Source
- Half Dead
- Halo 5: Forge
- Halo The Master Chief Collection
- Halo Wars 2
- Hellpoint
- Heroes of Hammerwatch
- Hidden & Dangerous 2: Courage Under Fire
- Hollow Knight (Multiplayer Mod)
- Hot Lava
- Hover
- Hunt: Showdown
- Hydro Thunder Hurricane
- Hypercharge: Unboxed
- Icewind Dale
- Ignition (by UDS)
- In Silence
- Injustice 2 (Already has limited split screen mode)
- Insane 2
- Insurgency Sandstorm
- Interstellar Rift
- Inversion
- Iron Harvest
- James Bond 007: Nightfire
- Jet Set Radio Future Multiplayer
- Journey to the savage planet
- Journey of Life
- Just Cause 2: Multiplayer Mod
- Just Cause 3: Multiplayer Mod
- Kane and Lynch 2
- King Arthur's Gold
- Kingdom Come: Deliverance (Co-op Mod)
- Kingdoms Reborn
- League of legends
- Left 4 Dead
- Livelock
- Lost Planet 2
- Magicka
- Magicka 2
- Marathon
- Marathon 2: Durandal
- Marathon Infinity
- Marvel's Avengers
- Marvel Ultimate Alliance 1
- Marvel Ultimate Alliance 2
- Mass Effect: Andromeda
- Mass Effect 3
- Max Payne 2: The Fall of Max Payne (Multiplayer mod?)
- Max Payne 3
- Medal of Honor (2010)
- Metal Gear Solid V: The Phantom Pain
- MXGP - The Official Motocross Videogame
- MXGP - The Official Motocross Videogame Compact
- MXGP2 - The Official Motocross Videogame
- MXGP3 - The Official Motocross Videogame
- MXGP 2019 - The Official Motocross Videogame
- MX Simulator
- MX vs. ATV Reflex
- Midair
- Midnight Club II
- Mindustry
- Minecraft Dungeons (Already has limited Local Multiplayer support)
- Minecraft MultiMC
- Minecraft (Windows 10 Bedrock)
- Monster Hunter World
- Mount & Blade II: Bannerlord
- Mount & Blade: Warband
- MudRunner
- Naruto to Boruto: Shinobi Striker
- Need for Speed: Hot Pursuit 2010
- Need for Speed: ProStreet
- Need For Speed: Underground 2
- Neverwinter Nights
- No More Room in Hell
- No One Lives Forever 2: A Spy in H.A.R.M.'s Way
- Northgard
- Osu!
- Outlaws of the Old West
- Out of Reach
- Overload
- Painkiller: Resurrection
- Path of Exile
- Phasmophobia
- PixARK
- Pixel Privateers
- PixelJunk Nom Nom Galaxy
- PlanetSide 2
- Planet Centauri
- Planetary Annihilation: TITANS
- Plants vs. Zombies
- Project Zomboid
- Project CARS
- Project CARS 2
- Quake (Splitscreen guide already exists)
- Quake Champions
- Quake II (Splitscreen guide already exists)
- Quake III Arena (Splitscreen guide already exists)
- Quantum League
- Race Driver: GRID
- Raft
- RAGE 2
- RAID: World War II
- Rake
- Re:Legend
- Ready or Not
- Realm of the Mad God Exalt
- Red Faction
- Red Faction: Armageddon
- Red Faction: Guerrilla
- Reflex Arena
- Remnant from the Ashes
- Resident Evil: Operation Raccoon City
- Return to Castle Wolfenstein
- Ricochet
- Rising Storm 1
- Rising Storm 2
- Rising World
- Road Rash (1991)
- Roblox
- Rocket League
- Rogue Trooper Redux
- Runescape
- Running With Rifles
- S.T.A.L.K.E.R.
- Sacred 2
- Sacrifice
- Saints Row 2
- Saints Row: The Third Remastered
- SAS: Zombie Assault 4
- Satellite Reign
- Staisfactory
- Stay Close
- Savage Resurrection
- Scrap Mechanic
- Sea of Thieves
- Second Extinction
- Secret Ponchos
- Sekiro: Shadows Die Twice (Multiplayer Mod)
- Serious Sam Fusion 2017 (beta)
- Shadow Warrior 2
- Sid Meier’s Civilization VI
- Sid Meier’s Civilization V
- Sign of Silence
- Sins of the Solar Empire: Rebellion
- Sky Noon
- Smite
- Snakeybus
- Sniper Elite 4
- Sniper Elite V2
- Sniper: Ghost Warrior 2
- SnowRunner
- Soldat
- Son of a Witch
- Sonic Battle R
- Sonic & All-Stars Racing Transformed (Already has 4p split screen)
- Subnautica (Co-op Mod)
- Subsistence
- Spaceland
- Space Engineers
- Space Hulk: Deathwing
- Spec Ops: The Line
- Spellforce 3
- Spellsworn
- Spiral Knights
- Splitgate: Arena Warfare
- SpyParty
- Starbound
- StarCraft II
- Starship EVO
- Starsiege: Tribes
- Star Wars Battlefront (2004)
- Star Wars Battlefront 2 (2017)
- Star Wars Episode I: Racer
- Star Wars Jedi Knight: Jedi Academy
- Star Wars the Old Republic
- State of Decay 2
- State of Decay 2: Juggernaut Edition
- Stationeers
- Staxel
- Steep
- Stonehearth
- Street Warriors Online
- Supraball
- Supreme Commander: Forged Alliance
- Supreme Commander 2
- Surgeon Simulator 2
- SWAT 4
- Sword Art Online: Alicization Lycoris
- Sword Art Online: Fatal Bullet
- Syndicate (2012)
- SYNTHETIK: Legion Rising
- Tabletop Simulator
- Teeworlds
- Temtem
- Test Drive Unlimited Solar Crown
- theHunter: Call of the Wild
- The Dark Pictures Anthology: Little Hope
- The Dark Pictures Anthology: Man of Medan
- The Elder Scrolls III: Morrowind (Co-op Mod)
- The Elder Scrolls IV: Oblivion (Co-op Mod)
- The Elder Scrolls V: Skyrim (Co-op Mod)
- The Escapists 2
- The Goatman
- The Lord of the Rings: Conquest
- The Operative: No One Lives Forever
- The Outer Worlds
- The Persistence
- The Sims 4 (Co-op Mod)
- The Survivalists
- The Warhorn
- TimeShift
- Titanfall
- Titanfall 2
- Titans Quest Anniversary Edition
- Tmodloader (Terraria mod)
- TOCA Race Driver 3
- Toyko 42
- Tom Clancy's Ghost Recon Advanced Warfighter
- Tom Clancy's Ghost Recon Advanced Warfighter 2
- Tom Clancy's Rainbow Six 3 Gold (Multiplayer Mod)
- Tom Clancy's Rainbow Six Siege
- Tom Clancy's Rainbow Six Vegas 2
- Tom Clancy's Splinter Cell: Blacklist
- Tom Clancy's Splinter Cell: Chaos Theory
- Tom Clancy's Splinter Cell: Conviction
- Tom Clancy's Splinter Cell: Double Agent
- Tom Clancy's Splinter Cell: Pandora Tomorrow
- Tom Clancy's The Division
- Tom Clancy's The Division 2¨
- Torchlight III
- Total War: Three Kingdoms
- Total War: Rome II
- Trackmania United Forever
- TrackMania² Stadium
- Tribes: Ascend
- Tribes: Vengeance
- Tribes 2
- Tribes of Midgard
- Trine
- Trine 2
- Tropico 6
- Two Worlds Epic Edition
- Two Worlds II HD
- Ultimate Fishing Simulator
- Urban Terror
- Unreal
- Unreal Tournament (Pre alpha, EpicGames version)
- Unreal Tournament (1999)
- Unreal Tournament 2004
- Unturned
- Victor Vran
- Vietcong
- Vietcong 2
- Void Bastards
- Vox Machinae
- War For The Overworld
- War thunder
- Warframe
- Warhammer: End Times - Vermintide
- Warhammer: Vermintide II
- Warhammer 40,000: Dawn of War - Soulstorm
- Warhammer 40,000: Gladius - Relics of War
- Warhammer 40,000: Inquisitor - Martyr
- Warhammer 40,000: Inquisitor - Prophecy
- War§ow
- Watch Dogs 2
- Wayward
- We Need To Go Deeper
- We Were Here Together
- We Were Here Too
- Windward
- Witch It
- Wolfenstein (2009)
- Wolfenstein: Enemy Territory
- Wolfenstein: Youngblood
- World of Warcraft
- World War 3
- World War Z
- WRC 7 FIA World Rally Championship (Already has 2 player splitscreen)
- Zombie Army 4: Dead War
- Zumbi Blocks Ultimate

- Cemu
- Citra
- Dolphin
- Memu Android emulator
- RetroArch
- Ryujinx
- Teknoparrot
- Yuzu

No MultiPlayer:
- Assassin's Creed
- BioShock
- BioShock Infinite
- Dead Space
- Devil Daggers
- Dishonored
- Dishonored 2
- Doom 64
- Fable: The Lost Chapters
- Flatout 1 (Already has splitscreen, use at own risk youtube video , download link)
- Just Cause 4
- Metro 2033
- Metro: Last Light
- Metro Exodus
- Shadow Warrior (2013)
- Shadow Warrior Classic Redux
- Sunset Overdrive
- The Sims 3
- Wolfenstein II: The New Colossus
- Wolfenstein: The New Order
- Wolfenstein: The Old Blood
submitted by Snailed-Lt to nucleuscoop