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[Megathread] XMG CORE with AMD Ryzen 4000 Series

Hi everyone,

The News:

Earlier than expected, Schenker has new notebooks in its portfolio that are (also) equipped with Ryzen 4000 a.k.a. Renoir. The models in the XMG Core 15 and XMG Core 17 series are available with both AMD and Intel processors and an optional GeForce RTX 2060 refresh.
Ryzen 5 4600H and Ryzen 7 4800H from end of June
The fact that Schenker is launching a model with Renoir as early as this summer, during the "still tense supply chain situation worldwide", is somewhat surprising. Although the manufacturer had already announced the return of AMD in the notebook at the CES in January, this still referred to Ryzen 3000 alias Picasso. And the manufacturer stated that it could be in short supply this year. Last month, Schenker first followed up with the XMG Apex 15, which uses Ryzen 3000 series desktop processors and offers up to 16 cores in the form of a Ryzen 9 3950X throttled to 65 watts. Renoir is already coming in June. However as an H-model from the 45-watt class, the statement in January would have referred to the 15-watt class.

Shop links:

With AMD:
With Intel:
In the shop you will also find all data sheets and product pictures. Pre-orders are accepted immediately. Since there might be a run on the products, the rule is as always: whoever orders first, gets delivered first. :-)
For a new alternative without dGPU, please check out this thread:

CPUs, GPUs, Displays, Batteries: all SKUs and variations

We offered XMG CORE series with AMD in a multitude of configurations. The 62Wh battery was launched after the 46Wh version. The following table represents the final status as of June 2020. Since then, the 46Wh versions have slowly and steadily sold-out and are not seen very often anymore. You might run into them at some resellers or 2nd hand. All new batches of XMG CORE from the factory are with 62Wh.
CPU GPU LCD Battery Channel
R5 4600H GTX 1650 FHD/120Hz 62Wh XMG @ E-Tail
R5 4600H GTX 1650 Ti FHD/60Hz 100%sRGB 46Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H GTX 1650 Ti FHD/60Hz 100%sRGB 62Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H RTX 2060 FHD/60Hz 100%sRGB 46Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H RTX 2060 FHD/60Hz 100%sRGB 62Wh XMG @ E-Tail, SCHENKER @ BTO
R7 4800H GTX 1650 Ti FHD/144Hz 46Wh XMG, SCHENKER, everywhere
R7 4800H GTX 1650 Ti FHD/144Hz 62Wh XMG, SCHENKER, everywhere
R7 4800H RTX 2060 FHD/144Hz 46Wh XMG, SCHENKER, everywhere
R7 4800H RTX 2060 FHD/144Hz 62Wh XMG, SCHENKER, everywhere

CPU GPU LCD Battery Channel
R5 4600H GTX 1650 FHD/120Hz 62Wh XMG @ E-Tail
R5 4600H GTX 1650 Ti FHD/144Hz 46Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H GTX 1650 Ti FHD/144Hz 62Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H RTX 2060 FHD/144Hz 46Wh XMG @ E-Tail, SCHENKER @ BTO
R5 4600H RTX 2060 FHD/144Hz 62Wh XMG @ E-Tail, SCHENKER @ BTO
R7 4800H GTX 1650 Ti FHD/144Hz 46Wh XMG, SCHENKER, everywhere
R7 4800H GTX 1650 Ti FHD/144Hz 62Wh XMG, SCHENKER, everywhere
R7 4800H RTX 2060 FHD/144Hz 46Wh XMG, SCHENKER, everywhere
R7 4800H RTX 2060 FHD/144Hz 62Wh XMG, SCHENKER, everywhere
On top of these SKUs, you can also customize RAM, SSD, WiFi and keyboard language in our BTO shop, bestware.com. The SKUs that are sold in E-Tail will also be available with different RAM/SSD/OS configurations at various price levels, but they won't be free to configure further. The pre-built E-Tail SKUs might vary over the upcoming months, depending on market demand.

XMG CORE / Intel vs. AMD: Comparison Table

This table shows non-obvious similarities and differences in XMG CORE Series (2020) between the Intel and AMD platforms.
→ Click here to see the table
The table is already complete in covering all the major spec sheet differences. While not going into the technology or performance of the CPUs themselves, it does give you an idea about the maximum TDP/PPT/TGP boost of the CPU and dGPU on each laptop and config level. PRO TIP: a more efficient CPU means you can boost the TGP of your dGPU higher. Everybody wins!
If you are missing some information here, please write it in the comments or send me a PM.

FAQ - Frequently Asked Questions

Q: Does XMG CORE with AMD also have NVIDIA Optimus?
A: Yes. With a few details:
  • XMG CORE with Intel has NVIDIA Optimus (can be disabled in BIOS via "MUX design")
  • XMG CORE with AMD has NVIDIA Optimus (cannot be disabled in BIOS - you have to rely on the NVIDIA driver to control which program runs on which GPU)
Why no MUX design in AMD? The MUX design was the hardware preparation for a DDS (Dynamic Display Switching, also known as "Advanced Optimus"), which might come later in form of a hardware upgrade. But NVIDIA only allows DDS in combination with G-SYNC. NVIDIA currently supports DDS only on Intel CPUs, not with AMD. Therefore the additional complexity of MUX design in the AMD mainboard has been saved, since Optimus would remain enabled for most users anyway.
External display connectors are directly connected to the dGPU on both Intel and AMD to enable external FreeSync, G-SYNC, DSR (Dynamic Super Resolution) and especially VR support, regardless of whether Optimus is enabled or not.

Q: Will XMG CORE with AMD also be available with graphics cards beyond RTX 2060?
A: XMG APEX 15 with AMD desktop CPU is available with RTX 2070 (Refresh, Max-P). The XMG CORE series is currently planned with RTX 2060 at most. In terms of TGP support, an RTX 2070 (Refresh, Max-P) would be theoretically possible, but this would again require a new motherboard layout, as the RTX 2060 is already satisfied with 6 VRAM slots, while the RTX 2070 needs 8 slots, plus further modifications in the board layout specified by NVIDIA. The RTX 2070 is thus not simply about putting a better GPU on the board. It represents as new mainboard design with a substantial investment. In principle, the more variants one has to design, validate, produce and stock (including long-term spare part planning), the more the costs for all variants increase.
Since the XMG CORE series is by definition trimmed for the best possible price/performance ratio, we try to create as many synergy effects as possible, e.g:
  • CORE 15, CORE 17 and NEO 17 use exactly the same battery
  • XMG CORE 17 uses the chassis of the 2019 version without major changes
  • XMG CORE 15 and XMG NEO 15 partly use the same housing parts, especially the display cover
  • The mainboards (with all 3 graphics and 2 CPU versions) of the XMG CORE 15 also fit 1:1 into the XMG CORE 17
Whether and when the series equipped with RTX 2070 (ff.) such as XMG NEO, PRO, ULTRA and also SCHENKER KEY with AMD CPU will be available is not yet foreseeable. Further background information can also be found in this article.

Q: Can I buy XMG CORE without dedicated graphics?
A: The dedicated NVIDIA GPU cannot be removed from the existing XMG CORE series board design. This is mainly due to the fact that all external display connectors are attached to this dGPU for the above mentioned reasons. For a pure APU variant (with AMD iGPU) a completely new board design would be necessary. To make consistent use of the additional space, a new layout for the cooling system would also be necessary and the connection distribution would change. This would be a completely new project, which is not planned within the XMG CORE and technically identical SCHENKER MEDIA series.
Current alternatives without dGPU:
  • SCHENKER VIA 15 with AMD Ryzen 5 3500U
  • SCHENKER SLIM 15 with Intel Core i7-10510U
  • SCHENKER WORK 15 with Intel Core i7-9750H
  • SCHENKER WORK 17 with Intel Core i7-9750H
If one day we release a laptop with a pure AMD "H Series" APU, it will probably be under a different product family name.

Q: Is a variation with dedicated AMD graphics card planned?
A: Not currently planned.

Q: Will it be possible to upgrade the 46Wh battery?
A: For the XMG CORE 15, battery upgrades are currently not possible due to the low z-height and wide usage of thermal and I/O space. For XMG CORE 17, an upgrade to 62Wh could technically be available in the future - we are still in negotiation here. If the upgrade were to take place, it would also be possible to retrofit XMG CORE 17 units sold up to that point.

Q: What battery life can I expect?
A: The battery life with a 46Wh battery is similar to that of the XMG CORE 15 from 2019. By using NVIDIA Optimus, the dGPU is normally deactivated and the AMD CPU clocks down efficiently, so that idle energy consumption is as low as possible. We'll provide more detailed information about the runtime at the end of June, as soon as the serial production starts.

Q: Are displays with more than Full HD resolution planned?
A: FHD with 144Hz will most likely remain the maximum configuration of the XMG CORE series. Current panels in these sizes (low height, narrow bezel) with WQHD (1440p) are unfortunately not available on the market. Panels with UHD/4K might be technically possible, but are not worthwhile for this power segment due to increased power consumption and unit price. It is also not guaranteed whether UHD/4K panels from the open market are compatible with the mainboard's eDP port - such panels must be fully validated, often with firmware adaptations. This is currently not planned for the XMG CORE and SCHENKER MEDIA series.
Current alternatives with UHD/4K display:
  • SCHENKER KEY 15 (with Samsung AMOLED)
  • XMG ULTRA 17

Q: Fan volume and performance profiles?
A: The XMG CORE series has three performance profiles similar to XMG NEO and FUSION: Silent, Balanced, Enthusiast. These can be changed using a dedicated button above the keyboard. The Enthusiast profile is omitted in the XMG CORE 15 with GTX 1650 and GTX 1650 Ti. These two versions are supplied with an especially slim/light 120W power supply unit. The other versions of XMG CORE 15 and 17 will be available with 150W and 180W power supplies respectively.
Details on the PPT levels of the respective profiles will be updated here before the start of series production.

Q: Does XMG CORE with AMD support SATA as well as NVMe/PCIe SSDs?
A: SATA slots for 2.5" drives are partly omitted due to space restrictions (XMG CORE 15). With the AMD chipset, a 3rd party PCIe/SATA converter (bridge) would have been necessary for the use of SATA, which is also saved on the motherboard for space reasons. The two M.2 SSD slots support PCIe 3.0 x4 with NVMe support. One of the two M.2 ports can possibly also be used with cheaper SATA SSDs - but this is currently still under validation.

Q: Is LPDDR4-4266 RAM supported in XMG CORE with AMD?
A: No, the board layout is only intended for a maximum of 2x DDR4-3200 (Dual Channel).

Q: Is PCI-Express 4.0 supported?
A: No, the Ryzen 4000 "H" series (4600H, 4800H, etc.) supports a maximum of PCI-Express 3.0.

Q: What RAM modules are specifically supported? Is XMP support available?
A: XMP support is not planned at launch. Whether it will be retrofitted in the future is not clear at the moment - at the moment I would not expect it. A concrete list of compatible RAM modules will be posted here towards the end of June.

Q: Will the chassis be available in other colors?
A: Not planned at the moment. However, you have the choice to do without the imprint of the XMG logo on the display lid when buying, for the extra "undercover" touch.

Q: Is Adaptive Sync supported on the internal display?
A: Adaptive Sync on the internal display is currently not supported on XMG CORE with AMD because it requires very specific LCD panels. According to reviews, Asus currently uses the Panda LM156LF-2F01 and BOE NV173FHM-NX1 panels, both of which support Adaptive Sync, but cannot keep up with our 144Hz panels in terms of brightness, contrast and color space coverage. Both these panels are specified with the industry standard 'NTSC 45%', while our panels are specified with the better 'NTSC 72%'.
We will keep our eyes open as to whether there will also be Adaptive Sync-capable panels with good optical properties in the future. With external displays via Mini-DisplayPort, on the other hand, there is no need to worry. Externally we always support G-SYNC, AdaptiveSync (aka AMD FreeSync), matching 100% of what NVIDIA also supports in their desktop graphics cards.

Q: What is the performance difference between CORE 15 and 17, between GTX and RTX, between AMD and Intel? Do you support Eluktroboost?
A: We will update a benchmark table that puts benchmark results and CPU/GPU power consumption into perspective. The current version of the table is based on data from our ODM but it should be accurate already. Your real-world results might be differ by a tiny margin because every system is a bit different.
For a more complete and better formatted version of this table, please click this link. The short version of the table below is based on the maximum "Enthusiast" performance profile. This is equivalent to the 'Eluktroboost' profile that is advertised by another brand. We are considering if we should rename 'Enthusiast' to 'Overboost'. There will be other profiles, namely 'Silent' and 'Balanced' with slightly reduced performance and reduced fan speeds.
Performance profile
When running on external power, the CPU is controlled like this:
Profile PPT Value
Balanced + Eco 25W
Balanced 45W
Enthusiast 54W
Overboost 54W
Overboost + CPU Power Boost 72W*
\ not visible in monitoring tools, but in clock speeds. Overboost and CPU Power Boost are not available in CORE 15 with GTX 1650 Ti and below, but in all other XMG CORE with AMD models, including CORE 17 with GTX 1650 Ti.)
Benchmark Table v1, May 27
Ryzen 7 4800H Ryzen 7 4800H Core i7-10750H Ryzen 7 4800H Core i7-10750H
GeForce GTX 1650 Ti GeForce GTX 1650 Ti GeForce GTX 1650 Ti GeForce RTX 2060 (Refresh) GeForce RTX 2060 (Refresh)
2x 8GB 3200MHz CL22 2x 8GB 3200MHz CL22 2x 8GB 2933MHz CL22 2x 8GB 3200MHz CL22 2x 8GB 2933MHz CL22
Performance Profile Enthusiast Enthusiast Enthusiast Enthusiast Enthusiast
Max. CPU Power 54W 64W 75W 64W 75W
Max. GPU Power 55W 65W 65W 110W 105W
Max. CPU+GPU Power 109W 129W 140W 174W 180W
3dMark Fire Strike
Graphics Score 10175 10603 10550 16855 16651
Total Score 9491 9822 9279 15720 14816
Physics Score 22468 22682 21911
Combined Score 3967 4088 8151
Q: Which memory modules are supported?
A: Current short list of internally validated modules:
RAM SKU Capacity (GB) Speed CL
Kingston ValueRAM KVR26S19S8/8 8 DDR4-2666 CL19
Samsung M471A1K43CB1-CTD 8 DDR4-2666 CL19
Crucial CT8G4SFS832A 8 DDR4-3200 CL22
Samsung M471A2K43CB1-CTD 16 DDR4-2666 CL19
Kingston ValueRAM KVR26S19D8/16 16 DDR4-2666 CL19
Crucial CT16G4SFD832A 16 DDR4-3200 CL22
Samsung M471A2K43DB1-CWE 16 DDR4-3200 CL22
Samsung M471A4G43MB1-C 32 DDR4-2666 CL19
Samsung M471A4G43AB1-CWE 32 DDR4-3200 CL22
Operation with modules not listed here (higher clock rates, lower latencies) are of course morally supported by us, but we cannot guarantee functionality.
The most important point here is: the XMG APEX 15 only supports 1.20V RAM.
Many modules of overclocker RAM, however, need 1.35V to achieve their specs. Before you buy RAM on the open market, please read the data sheets carefully to determine the voltage with which the RAM would like to be operated. We do not support modules with more than 1.20V.

Q: What are the Fn button doing?
A: Fn key reference table:
Fn Key Function
Esc FnLock
F1 Mute
F2 A-
F3 A+
F4 -
F5 -
F8 LCD Backlight off
F9 WinLock
F10 Touchpad off
F11 Flight Mode
F12 Standby
Space Cycle KB Backlight
Arrrow ↑ Page Up
Arrrow ↓ Page Down
Arrrow ← Home
Arrrow → End

DPC Latency Update on XMG CORE with AMD

XMG CORE with AMD with latest production-ready firmware and drivers.
  • AMD Ryzen 7 4800H
  • RTX 2060
  • 2x DDR4-3200
  • Windows 10 v2004 with all updates
  • Latest drivers incl. NVIDIA WHQL
Screenshots Results:
All good!
Any questions? Any idea for a really well-standardised, close to real-world LatencyMon test environment? PCMark does not count. Send me your Cubase projects and licence keys... ;-)


Do you have further questions? Please write them in the comments below. Thank you for your feedback!
// Tom
submitted by XMG_gg to XMG_gg


MAME 0.206

MAME 0.206

Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now.
On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try?
If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too.
Of course, these are just selected highlights, and there are plenty more bug fixes and emulation improvements in this release. There are also some incremental improvements to MAME’s system and software selection menus. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 06300: [ColoPalette] (galaxian.cpp) eagle, eagle2: Games need wiring harness that swaps channels. (Vas Crabb)
  • 07015: [Gameplay] (model1.cpp) vr, vformula: Undetected communication board error. (Hydreigon)
  • 07104: [DIP/Input] (iteagle.cpp) bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Lightguns don't track correctly. (Ivan Vangelista)
  • 07179: [Save/Restore] (neogeo.cpp) aes: Memory cards are not detected. (Vas Crabb)
  • 07180: [Crash/Freeze] (vtech2.cpp) laser500, laser700: Emulator crashes on hard reset. (Robbbert)
  • 07185: [Sound] (mario.cpp) mario and clones: All audio missing besides walking sounds. (Ryan Holtz)
  • 07189: [Crash/Freeze] (cinemat.cpp) qb3: Black screen/exception on start. (Ivan Vangelista)
  • 07197: [Core] (oric.cpp) orica: Loading from tape never progresses. (Ivan Vangelista)
  • 07205: [Sound] (neopcb.cpp) svcpcb: Cracking/distortion/buzzing sound. (Ivan Vangelista)

New working machines

  • Dance Dance Revolution Family Mat (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Vas Crabb]
  • Game & Watch: Black Jack [algestam, Keith Kaisershot]
  • Game & Watch: Lifeboat [algestam, Keith Kaisershot]
  • Game & Watch: Manhole (new wide screen) [algestam, Tom Morrison]
  • Game & Watch: Rain Shower [algestam, xkeepah]
  • Fantastic Four (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Opus (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Popira (Japan) [Sean Riddle, David Haywood]
  • Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • Super Dash Ball (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
  • TV Test Pattern Generator 1985 [shattered]
  • WWE (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]

New working clones

  • Blaze On (World) [rtw, The Dumping Union]
  • Bubble 2000 V1.2 [Kevin Eshbach, The Dumping Union]
  • Columbia Data Products MPC 1600 [rfka01]
  • Deroon DeroDero / Tecmo Stackers [Fabrice Arzeno, The Dumping Union]
  • Fantasy Zone (FD1089B 317-0016) [Recreativas.org, The Dumping Union]
  • Guardians / Denjin Makai II (P0-113A PCB) [caius, The Dumping Union]
  • Kamikaze (Euromatic S.A., Spanish bootleg of Scramble) [David Torres, ClawGrip, Recreativas.org]
  • Mobile Suit Gundam (bootleg) [ArcadeHacker, The Dumping Union]
  • New Fruit Bonus '96 Special Edition (bootleg set 4, v97-3.3c English) [unknown]
  • Same! Same! Same! (China, 2P set) [Bill D, The Dumping Union]
  • Super Cobra (bootleg, set 3) [David Torres, ClawGrip, Recreativas.org]
  • Tetris Plus 2 (World, V2.7) [Team Japump!!!]
  • Top Secret (Japan, revision B) [FabC]
  • UFO Robot Attack (bootleg of Invasion, older set) [f205v]
  • V.Smile Baby (Sweden) [Ryan Holtz, Sean Riddle, ClawGrip]

Machines promoted to working

  • Bad Dog Poker (0200428V, NSW/ACT) [Heihachi_73]
  • Butterfly Delight (0200143V, NSW/ACT) [Heihachi_73]
  • Cash Chameleon (0100438V, NSW/ACT) [Heihachi_73]
  • Chicken (0100351V, NSW/ACT) [Heihachi_73]
  • Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
  • Diamond Fever (0200302V, NSW/ACT) [Heihachi_73]
  • Dragon's Eye (0100521V, NSW/ACT) [Heihachi_73]
  • Enchanted Forest (0400122V, NSW/ACT) [Heihachi_73]
  • Geisha (0101408V, New Zealand) [Heihachi_73]
  • Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
  • K.G. Bird (0200024V, NSW/ACT) [Heihachi_73]
  • Let's! TV Play Classic - Namco Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Namco Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
  • Lone Wolf (0100587V, NSW/ACT) [Heihachi_73]
  • Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
  • Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
  • Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
  • Money Tree (0201397V, New Zealand) [Heihachi_73]
  • Mountain Money (0100294V, NSW/ACT) [Heihachi_73]
  • Mystic Garden (0100275V, NSW/ACT) [Heihachi_73]
  • One For All (0101503V, New Zealand) [Heihachi_73]
  • Phantom Pays (0500005V, NSW/ACT) [Heihachi_73]
  • Play TV Card Night (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Prize Fight (0100299V, NSW/ACT) [Heihachi_73]
  • Q.T. Bird (0500009V, NSW/ACT) [Heihachi_73]
  • Reel Power (0100400V, NSW/ACT) [Heihachi_73]
  • Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049 [Ted Green]
  • Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
  • Sonic The Hedgehog 2 (bootleg of Megadrive version) [Ivan Vangelista]
  • Thor (0200319V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
  • Top Banana (0100550V, NSW/ACT) [Heihachi_73]
  • Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
  • V.Smile (US) [Ryan Holtz]
  • V.Smile Baby (US) [Ryan Holtz]
  • Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
  • Wild Bill (0100297V, NSW/ACT) [Heihachi_73]
  • Wild Cougar (0100167V, NSW/ACT) [Heihachi_73]

Clones promoted to working

  • Cash Cat (0300863V, New Zealand) [Heihachi_73]
  • Cash Chameleon (0300781V, New Zealand) [Heihachi_73]
  • ConnecTV Card Night (PAL) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Desert Bloom (0200111V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100388V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100424V, NSW/ACT) [Heihachi_73]
  • Inca Sun (0101108V, New Zealand) [Heihachi_73]
  • King Galah (0100536V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0100472V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0600725V, New Zealand) [Heihachi_73]
  • Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
  • Orchid Mist (0101241V, New Zealand) [Heihachi_73]
  • Oscar (0100348V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200113V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200357V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0100439V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0101707V, Brazil) [Heihachi_73]
  • Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
  • Queen of the Nile (0301059V, Holland) [Heihachi_73]
  • Return of the Samurai (0200506V, NSW/ACT) [Heihachi_73]
  • Return of the Samurai (0200549V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049: Special Edition [Ted Green]
  • Sweethearts II (0200004V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
  • Toucan Tango (0301388V, Holland) [Heihachi_73]
  • Unicorn Dreaming (0101228V, New Zealand) [Heihachi_73]
  • V.Smile (France) [Ryan Holtz]
  • V.Smile (Germany) [Ryan Holtz]
  • Wild Amazon (0200285V, NSW/ACT) [Heihachi_73]

New machines marked as NOT_WORKING

  • ADM 23 Smart Terminal [Bitsavers]
  • BERT [Volker Pohlers]
  • Chihiro Change Region GD USA (611-0028A) [Alex Romero (TO)]
  • Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • ClickStart [Sean Riddle, ClawGrip, TeamEurope]
  • Disney Friends (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Domyos Bike Concept (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Adventure (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Domyos Fitness Challenge (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Exercises (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Doraemon Wakuwaku Kuukihou (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Eagle PC Spirit [rfka01]
  • Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • FreeWay (V5.12) [Canil Babypet, AJR]
  • Gururin World (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Hoop it Up World Tour - 3 on 3 (Rev 23) [unknown]
  • Jackie Chan J-Mat Fitness (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Joker Card (Epoxy brick CPU) [TeamEurope, Roberto Fresca]
  • Justice League (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Mattel Classic Sports [Sean Riddle]
  • Megamax GPD001SDG [Sean Riddle, Peter Wilhelmsen]
  • Miss Bamby [jordigahan, ClawGrip]
  • Moon Fire - Jackpot Carnival (30164211, Queensland) [Heihachi_73]
  • My First Dance Dance Revolution (US) [Sean Riddle]
  • Palestra-02 [shattered]
  • Play TV Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Buckmasters Huntin' (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Buckmasters Huntin' 2 (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Football 2 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Queen Bee (Brazil, Ver. 202) [unknown]
  • Reelin-n-Rockin - Fast Lane (10298611, Queensland) [Heihachi_73]
  • Scooby-Doo! and the Mystery of the Castle (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Team Europe]
  • Spring Festival (20262311, Queensland) [Heihachi_73]
  • Super Queen Bee (Ver. 101) [unknown]
  • Taiko De Popira (Japan) [Sean Riddle, David Haywood]
  • Thomas and Friends (Tomy) [Sean Riddle, Peter Wilhelmsen]
  • Track & Field Challenge [Sean Riddle, ClawGrip]
  • TV Test Pattern Generator 1983 [shattered]
  • Twinkle Tale (bootleg of Megadrive version) [FabC]
  • V.Reader (US, English, 2011-10-17) [ClawGrip]
  • Virtua Striker 2002 (Type 3) (GDT-0012) [Alex Romero (TO)]
  • XaviX Baseball (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bass Fishing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bowling (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Boxing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]

New clones marked as NOT_WORKING

  • Big Ben (20201111, Queensland) [Heihachi_73]
  • Choy Sun Doa (10121111, Queensland) [Heihachi_73]
  • Club Kart for Cycraft (GDS-0029) [Alex Romero (TO)]
  • Compaq Portable [rfka01]
  • Connectv Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Double Dolphins (40003211, Queensland) [Heihachi_73]
  • e-kara (Germany?, includes 3 songs) [Sean Riddle]
  • e-kara (Japan) [Sean Riddle]
  • e-kara (US?, NTSC, set 2) [Sean Riddle]
  • e-kara Pro Headset (US, includes 3 songs) [Sean Riddle]
  • F-Zero AX (Rev D) (GDT-0004D) [Alex Romero (TO)]
  • Funky Jet (bootleg) [ClawGrip, Recreativas.org, The Dumping Union]
  • ITT XTRA [rfka01]
  • The Golden Gong (10217411, Queensland) [Heihachi_73]
  • Initial D Arcade Stage Ver. 2 (Japan) (Rev A) (GDS-0026A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (client) (Rev A) (GDT-0006A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (server) (Rev A) (GDT-0005A) [Alex Romero (TO)]
  • Lupin The Third - The Shooting (Rev A) (GDS-0018A) [Alex Romero (TO)]
  • Pang (bootleg, set 6) [ClawGrip, Recreativas.org, The Dumping Union]
  • Queen of the Nile (0201200V, Queensland) [Heihachi_73]
  • Queen of the Nile - Fast Lane (0101670V, Queensland) [Heihachi_73]
  • Queen of the Nile - Money Train II (10203811, Queensland) [Heihachi_73]
  • Red Baron - Fast Lane (10160711, Queensland) [Heihachi_73]
  • Reelin-n-Rockin (0101460V, Queensland) [Heihachi_73]
  • Samba De Amigo (Rev A) [f205v]
  • Sega Network Taisen Mahjong MJ 3 (Rev C) (GDX-0017C) [Alex Romero (TO)]
  • Sega Network Taisen Mahjong MJ 3 Evolution (Rev A) (GDX-0021A) [Alex Romero (TO)]
  • Show Me The Money (10015711, Queensland) [Heihachi_73]
  • Stadium Hero '96 (Japan?, EAE) [coolmod, The Dumping Union]
  • Storio (DE, German, 2011-10-17) [ClawGrip]
  • Storio (ES, Spanish, 2011-10-17) [ClawGrip]
  • Storio (FR, French, 2011-10-17) [ClawGrip]
  • Storio (GB, English, 2011-10-17) [ClawGrip]
  • Storio (NL, Dutch, 2011-10-17) [ClawGrip]
  • Tank Force (bootleg) [hammy, The Dumping Union]
  • V.Reader (CA, English, 2011-10-17) [ClawGrip]
  • V.Reader (CA, French, 2011-10-17) [ClawGrip]
  • Virtua Striker 4 (Asia) (Rev B) (GDT-0014B) [Alex Romero (TO)]
  • Virtua Striker 4 (Export) (Rev A) (GDT-0015A) [Alex Romero (TO)]
  • Virtua Striker 4 (Japan) (Rev C) (GDT-0013C) [Alex Romero (TO)]
  • Where's The Gold (20184811, Queensland) [Heihachi_73]

New working software list additions

  • apple2_flop_orig: Agent USA, Airheart, Alien Ambush, Ankh, Apple Cider Spider, Apple Galaxian, Aquatron, Archon: The Light and The Dark, Ardy the Aardvark, Autobahn, Axis Assassin, Aztec, BC's Quest for Tires, Bad Dudes, Ballblazer, Batman: The Caped Crusader, Bellhop, Below the Root, The Bilestoad, Bug Battle, Cannonball Blitz, Caverns of Callisto, Ceiling Zero, Centipede, Commando, Congo Bongo, Conquering Worlds, Copts and Robbers, County Fair, Crazy Mazey, Crisis Mountain, Crossfire, Cubit, Cyber Strike, The Dam Busters, Death Sword, Defender II: Stargate, Destroyer, Dino Eggs, Dive Bomber, Donkey Kong, Drol, Dung Beetles, The Eidolon, Epoch, Falcons, Fight Night, Flight Simulator II (v2.0), Flip Out, Force 7, Formula 1 Racer, Free Fall, Frogger, Frogger II: Threedeep, G.I. Joe, The Games - Summer Edition, GATO, Genetic Drift, Gobbler, The Goonies, Gumball, The Heist, HERO - Helicopter Emergency Rescue Operation, Hadron, Hard Hat Mack, Hardball, Head On, High Rise, Ikari Warriors, Ikari Warriors 2: Victory Road, Impossible Mission II, International Gran Prix, Jawbreaker, Jawbreaker ][, The Jet, Joust, Julius Erving and Larry Bird Go One on One, Jungle Hunt, Karate Champ, Karateka, Kid Niki, Kung Fu Master, L.A. Crackdown, Lock 'n Chase, Lode Runner, Lost Tomb, Marauder, Marble Madness, Mars Cars, Mating Zone, Megabots, Might and Magic, Miner 2049er, Minit Man, Money Muncher, Monster Smash, Montezuma's Revenge, Moon Patrol, The Movie Monster Game, Mr. Robot and his Robot Factory, Ms. Pac-Man, Night Mission Pinball, Night Stalker, O'Riley's Mine, Orbitron, Outpost, Paperboy, Pest Patrol, Phantoms Five, Picnic Paranoia, Pitfall II: Lost Caverns, Pitstop II, Planetfall (r10), Plasmania, Platoon, Pool 1.5, Pooyan, Prince of Persia, Qix, Rad Warrior, Rampage, Raster Blaster, Red Alert, Repton, Rescue Raiders, RoboCop, Robotron 2084, Roundabout, Russki Duck, Sabotage, Sammy Lightfoot, Sargon III, Sea Dragon, Shadowkeep, Shanghai, Shuffleboard, Skyfox, Snack Attack, Snake Byte, Sneakers, Space Eggs, Space Quarks, Spare Change, Spiderbot, Spindizzy, Spy Hunter, The Spy Strikes Back, Spy vs Spy III: Arctic Antics, Spy's Demise, Star Cruiser, Star Thief, Stellar 7, Street Sports Baseball, Street Sports Basketball, Street Sports Football, Street Sports Soccer, Sub Battle Simulator, Suicide, Summer Games, Swiss Family Robinson, Tag Team Wrestling, Temple of Apshai Trilogy, Test Drive, Tetris (128K), Tharolian Tunnels, Thunder Bombs, Thunderchopper, Tomahawk, Trick Shot, Tubeway II, Twerps, Ultima IV: Quest of the Avatar, Ultima V: Warriors of Destiny, Up 'N Down, Vindicator, Wavy Navy, Wayout, Where in the USA is Carmen Sandiego, Wings of Fury, Wishbringer (r23), World Karate Championship, The World's Greatest Baseball Game, The World's Greatest Football Game, Xevious, Zendar, Zorro [4am, Firehawke]
  • bbc_rom: Advanced BASIC Editor Plus, Aerodrome Training Aid, BASIC Editor & Toolkit, BeebAid 1.02, CNCIS DFS 1.2S, Colour Screenprint 1.02s, Demo (Master Compact), HiBASIC3, HiBASIC4, Image Processor 0.9A, Inter-Word 1.O2 [alt1], Inter-Word 1.O2 [alt2], Para-Max II, Plotmate A3 2.00, Plotmate A4 1.90, PMS Genie Real Time Clock, The Publisher 1.10, Solidisk DFS 2.1F (1770) Issue 2, Super Utility, UserRAM, Video Digitiser 1.03 [Nigel Barnes]
  • bbcmc_flop: Acom, The Krystal Connection, Zap! [Nigel Barnes]
  • ekara_japan: 1976-78 Volume 1 (Japan) (EC0007-G76), 1982-84 Volume 1 (Japan) (EC0018-G82), ANM Volume 1 (Japan) (EC0009-ANM), ANM Volume 2 (Japan) (EC0032-ANM), DUE Volume 1 (Japan) (EC0047-DUE), ENK Volume 3 (Japan) (EC0030-ENK), ENK Volume 4 (Japan) (EC0037-ENK), ENK Volume 7 (Japan) (EC0052-ENK), ETZ (Japan) (EC0079-ETZ), J-Pop Mix Volume 1 (Japan) (EC0001-JPM), J-Pop Mix Volume 4 (Japan) (EC0004-JPM), J-Pop Mix Volume 5 (Japan) (EC0005-JPM), J-Pop Mix Volume 6 (Japan) (EC0011-JPM), J-Pop Mix Volume 9 (Japan) (EC0021-JPM), J-Pop Mix Volume 12 (Japan) (EC0024-JPM), J-Pop Mix Volume 17 (Japan) (EC0033-JPM), J-Pop Mix Volume 20 (Japan) (EC0046-JPM), J-Pop Mix Volume 21 (Japan) (EC0051-JPM), J-Pop Mix Volume 27 (Japan) (EC0061-JPM), J-Pop Mix Volume 29 (Japan) (EC0063-JPM), Matthew's Best Hit Selection (Japan) (EC0082-MBH) [Sean Riddle, David Haywood]
  • ekara_japan_d: BAT Volume 6 (Japan) (DC0002-BAT), TV Pop Volume 9 (Japan) (DC0005-TPJ) [Sean Riddle, David Haywood]
  • ekara_japan_en: EN-3 (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_g: BAT Volume 1 (Japan) (GC0001-BAT), BAT Volume 2 (Japan) (GC0003-BAT), BAT Volume 4 (Japan) (GC0010-BAT), BAT Volume 5 (Japan) (GC0015-BAT), BHT Volume 2 (Japan) (GC0004-BHT), TV Pop Volume 5 (Japan) (GC0016-TPJ) [Sean Riddle, David Haywood]
  • ekara_japan_m: KSM Mini Volume 5 (Japan) (MC0005-KSM) [Sean Riddle, David Haywood]
  • ekara_japan_p: BHT Volume 4 (Japan) (PC0001-BHT), BHT Volume 7 (Japan) (PC0004-BHT), ENB Volume 1 (Japan) (PC0003-ENB) [Sean Riddle, David Haywood]
  • ekara_japan_s: SAI (series 1) Volume 1 (Japan) (SC0004-SAI) SAI (series 3) Volume 3 (Japan) (SC0012-SAI) [Sean Riddle, David Haywood]
  • ekara_japan_sp: SP-02 Super Cartridge (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_web: e-kara Web cartridge 12M (blank) (Japan) [Sean Riddle, David Haywood]
  • electron_cart: Acorn Tube Interface (prototype), Advanced Battery-Backed RAM v1.04, Advanced Plus 5 [Nigel Barnes]
  • electron_rom: Commstar, Matrix, Multi-Forth 83, Time-Tender [Nigel Barnes]
  • ibm5150: Baby Jo in "Going Home", The Blues Brothers, Double Dragon II - The Revenge (3.5"), Lombard RAC Rally (3.5"), Rick Dangerous 2, Super Tetris, Xenon 2: Megablast (Power Pack Compilation) [ArcadeShadow]
  • ibm5170: Cisco Heat - All American Police Car Race, Lemmings, Micro Machines 2: Turbo Tournament [ArcadeShadow]
  • pce_tourvision:
    • Blodia (TourVision PCE bootleg), Ganbare! Golf Boys (TourVision PCE bootleg) [system11, Recreativas.org, ClawGrip]
    • Hanii on the Road (TourVision PCE bootleg), Time Cruise II (TourVision PCE bootleg) [system11, Ricky2001, Recreativas.org, ClawGrip]
  • sc3000_cart: SC-3000 Survivors Megacart v2.31, SC-3000 Survivors MkII Multicart v2.28, SC-3000 Survivors MkII Multicart v2.31 [SC-3000 Survivors]
  • sc3000_cass:
    • The Case of the Mad Mummy, Dungeons Beneath Cairo, Environoid, Help, The House, The Secret of Bastow Manor, Solar Conquest [SC-3000 Survivors]
    • City Lander, Dragonquest, Lawn, Quick Draw, Video Poker, Voltron [Dan Mons]
  • vsmile_cart: Der Koenig der Loewen - Simbas großes Abenteuer (Ger, Rev. 2?), DreamWorks Shrek der Dritte - Ein Spannender Schultag (Ger), Kung Fu Panda - Der Weg des Panda (Ger), Superman - De Grootste Held (NL) [Ryan Holtz, TeamEurope]

Software list items promoted to working

  • bbc_rom: Advanced BASIC Editor, ConQuest, Instant Mini Office II, Inter-Base 2.0A, Inter-Word 1.02, Mega3, MRM E00 DFS 1.20, Quest Paint 1.04, Quest Paint 1.10, STL Clock & Desk, SpellMaster 1.66, SpellMaster 1.69, TED 1.11, Tic-Toc RTC, The Wapping Editor 1.30 [Nigel Barnes]
  • einstein: Theatre Europe [Lord Sméagol (Carl Lloyd-Parker)]
  • vsmile_cart:
    • ABC Land Aventure (Fra), Abenteuer im ABC Park (Ger), Alphabet Park Adventure (USA), Apprenti' pilote (Fra), Barney - Erlebnis-Reise (Ger), Bob der Baumeister - Bobs spannender Arbeitstag (Ger), Bob the Builder - Bob's Busy Day (USA), Byggare Bob - Bobs stressiga dag (Swe), Byggemand Bob - Bobs travle dag (Den), Cranium Partyland Park - A Carnival of Play-and-Learn Fun (USA), Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Den Lille Havfrue - Ariels majestætiske rejse! (Den), Disney Il re leone - La grande avventura di Simba (Ita), Disney La Petite Sirene - Ariel devient une princesse (Fra), Disney La sirenetta - Ariel e la crociera magica (Ita), Disney Lejonkungen - Simbas stora äventyr (Swe), Disney Løvernes Konge - Simbas store eventyr (Den), Disney Nalle Puh - Honungsjakten (Swe), Disney Peter Plys - Honningjagten (Den), Disney Princess Cinderella - Askepots magiske ønsker (Den), Disney Princess Cinderella - Askungens magiska önskningar (Swe), Disney Princess Cinderella - Cinderella's Magic Wishes (USA), Disney Princess Cinderella - Cinderella's Magic Wishes (USA, Alt), Disney Princess Cinderella - Lernen im Märchenland (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 1), Disney Princesses Cendrillon - Le rêve enchanté de Cendrillon (Fra), Disney's Mickey Mouse - Mickey's Magical Adventure (USA), Disney's The Lion King - Simba's Big Adventure (USA), Disney/Pixar Bilar - Kör ikapp i Kylarköping (Swe), Disney/Pixar Biler - Ræs i Kølerkildekøbing (Den), Disney/Pixar Cars - Quatre Roues (Fra), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA), Disney/Pixar Cars - Vollgas in Radiator Springs (Ger), Disney/Pixar Finding Nemo - De Wonderwereld Van Nemo (NL), Disney/Pixar Finding Nemo - Nemo's Ocean Discoveries (USA), Disney/Pixar Oben (Ger), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita), Disney/Pixar Ratatouille - Remys neue Rezepte (Ger), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA), Disney/Pixar Toy Story 2 - Operation: Rädda Woody! (Swe), Disney/Pixar Toy Story 2 - Woodys Spannende Rettung (Ger), Disney/Pixar Up (UK), Disney/Pixar Wall-E (Ger), Disney/Pixar Wall-E (Swe), Disneys Aladdin - Aladdins Welt der Wunder (Ger), Disneys Arielle Die Meerjungfrau - Arielles aufregendes Abenteuer (Ger), Disneys Arielle die Meerjungfrau - Arielles aufregendes Abenteuer (Ger, Rev. 3?), Disneys Den Lilla Sjöjungfrun - Ariels majestätiska resa! (Swe), Disneys Micky - Mickys magisches Abenteuer (Ger), Disneys Musse Pigg - Musses magiska äventyr (Swe), Dora L'Exploratrice - Les aventures de Dora Apprentie Mécano (Fra), DreamWorks Monsters vs Aliens (Ger), DreamWorks Shrek - Die Geschichte des Drachen (Ger), DreamWorks Shrek - Le Rhume de Dragonne (Fra), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA), Elmos großes Abenteuer (Ger), Entdecke die Welt von Rotkäppchen (Ger), Ernies & Berts Fantastisches Abenteuer (Ger), Freds Zahlen Rallye (Ger), Kleine Einsteins (Ger, Rev. 3?), Kung Fu Panda - Path of the Panda (UK), Le Monde d'Elmo - Les Grandes Découvertes D'Elmo (Fra), Le Roi Lion - Simba Découvre la Jungle (Fra), Mein erster Hund (Ger), Meister Manny's Werkzeugkiste (Ger), Mickey Mouse Clubhouse (NL), Mickey Mouse Clubhouse (Swe), Micky Maus Wunderhaus (Ger, Rev. 3?), Min hundvalp (Swe), My Friends Tigger & Pooh - Die Honigjagd (Ger), Nick Jr Dora - Doras Reparatur-Abenteuer (Ger, Rev. 1), Nick Jr Dora the Explorer - Dora's Fix-it Adventure (USA), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger, Rev. 1), Nickelodeon Spongebob Squarepants - A Day in the Life of a Sponge (USA), Noddy - Detektiv für einen Tag (Ger, Rev. 3?), Oui-Oui - Détective d'un Jour (Fra), Scooby-Doo - Panique à Funland (Fra), Scooby-Doo! - Avventura a Funland (Ita), Scooby-Doo! - Funland Frenzy (USA), Scooby-Doo! - Im Lernpark (Ger), Scooby-Doo! - Sjov i forlystelsesparken (Den), Scooby-Doo! - Tivoli-tokerier (Swe), Shrek De Derde - Arthurs Schooldag Avontuur (NL), Spider-Man & Freunde - Wettkampf im Space-Labor (Ger), Spider-Man & ses amis - Missions secrètes (Fra), Superman - Der Superheld (Ger), Superman - À la rescousse ! (Fra), Thomas & Friends - Tågen hjälps åt (Swe), Thomas & seine Freunde - Freunde Halten Zusammen (Ger), Thomas & seine Freunde - Freunde Halten Zusammen (Ger, Rev. 1), Thomas et ses Amis - Les locomotives s'entraident (Fra), Tingeling (Swe), V.Smile - Lern- und Tanzmatte (Ger), V.Smile Fußball Schule (Ger), V.Smile Tecknarstudio (Swe), Zayzoo - My Alien Classmate (USA), Zayzoo: An Earth Adventure (UK), Zayzoo: An Earth Adventure (USA), Zayzoos Lernall (Ger), Zézou - Notre Ami Venu d'Ailleurs (Fra) [Ryan Holtz]
    • Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Disneys Winnie Puuh - Die Honigjagd (Ger) [Ryan Holtz, Vas Crabb]

New NOT_WORKING software list additions

  • bbc_flop_32016: BCPL, GCAL, Reduce [Nigel Barnes]
  • bbc_rom: Master Replay, PMS Genie, Replay System Mk2 2.00, Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1J (10MB), Solidisk DDFS 1.4, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.1J (1770), Solidisk DFS 2.21 Issue 1, VideoNuLA 1.02 [Nigel Barnes]
  • bbcmc_flop: Codename: DROID, Colossus Chess 4.0, Elite, Exile, Holed Out, Holed Out Extra Courses Vol.2, Micro Power Magic, Play It Again Sam, Play It Again Sam 2, Q-Master, Repton Around the World in 40 Screens, Repton Thru Time, Steve Davis Snooker, Stryker's Run, U.I.M. [Nigel Barnes]
  • clickstart_cart:
    • Animal Art Studio (UK), Bob the Builder (UK), Dora the Explorer (UK), Estudio de Arte Animal (SP), Finding Nemo (UK), Thomas & Friends (UK), Toy Story (SP), Toy Story (UK) [Sean Riddle, ClawGrip, TeamEurope]
    • Disney Princess (UK), Learning Carnival (UK), Nick Jr. The Backyardingans (UK), Nickelodeon Go Diego Go! - Learning Expeditions (UK), Nickelodeon Ni Hao, Kai-Lan (UK), Scout's Puppy Pals (UK), The World of Cars (UK) [TeamEurope, Sean Riddle]
  • electron_rom: E2P Operating System (ROM) [Nigel Barnes]
  • jakks_gamekey_dy: Sports Bowling & Goofy's Underwater Adventure, Sports Tennis & Face Chase, Sports Tennis & Face Chase & Riches of Agrabah [Sean Riddle]
  • jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [Sean Riddle]
  • jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
  • leapster: Buscando a Nemo - Leer Bajo el Mar (Spa), Don Lápiz - Aprender a Dibujar y Escribir (Spa), El Laberinto de las Letras (Spa), La Conquista de los Números (Spa), Spider-Man - El Caso de Las Letras Revueltas (Spa) [TeamEurope, ClawGrip]
  • vsmile_cart: V.Smile Schreibspaß (Ger) [TeamEurope]
  • vsmile_cd: El Asombroso Spider-Man - Persecución en la Ciudad (Spa), Los Increíbles - Misión Increíble (Spa) [ClawGrip, The Dumping Union]
  • vsmilem_cart: Action Manía (Sp), Cars: Vollgas in Radiator Springs (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 2?), Dora - Doras Reparatur-Abenteuer (Ger, Rev. 2), Kleine Einsteins (Ger, Rev. 2?), Küss den Frosch - Tianas großer Traum (Ger), Mein erster Hund (Ger), Spider-Man & Freunde - Geheime Missionen (Ger), Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Thomas - Freunde halten zusammen (Ger), Wintersport (Ger) [TeamEurope]
  • vtech_storio_cart: Dora und die drei Schweinchen (Germany), Micky Maus Wunderhaus (Germany), Rapunzel - Neu verföhnt (Germany), Scooby-Doo!-Scooby-Doo y la momia (Spain), Spongebob Schwammkopf - Ein Schwamm will nach oben (Germany) [TeamEurope]

Source Changes

  • tv950: Emulated keyboard, and hooked up speaker and RS232 ports. [AJR]
  • 6522via.cpp: Implemented T2 external pulse counter mode. [AJR]
  • diserial: Implemented receive parity checking, and fixed even transmit parity. [AJR]
  • i8251, ins8250, mc2661, mc68681, mc68901: Implemented parity and framing errors. [AJR]
  • 68561mpcc: Implemented parity and framing errors and improved handling of interrupts and status register writes. [AJR]
  • ins8250: Allow writes to MSR with lower 4 bits zero to clear the associated interrupt. [AJR]
  • mcs48: Fixed disassembly of short jumps on page boundaries. [AJR]
  • ym2148: Implemented framing errors and error reset. [AJR]
  • 68307: Improved accuracy of interrupt controller emulation. [AJR]
  • 68340: Overhauled interrupt handling. [AJR]
  • mbc55x: Re-implemented high-level emulation of keyboard as a serial device. [AJR]
  • v102: Added preliminary keyboard emulation. [AJR]
  • uts20, uts10: Improved peripheral emulation. [AJR]
  • 8x300: Clean-up and expansion: [AJR]
    • Latch at most one IV input per instruction.
    • Fixed output behavior of some opcodes that selected the wrong IV bank or wrong value to write.
    • Added 8X305 with additional registers.
    • Added address latching callback.
    • Applied address shift to program space.
  • unidasm: Fixed crash on TMS34010 performing a 32-bit operand fetch. [AJR]
  • tv955kb: Added bell and reset outputs. [AJR]
  • z8: Added Z8682 type with test ROM, re-wrote timer emulation, and added basic UART emulation.[AJR]
  • amerihok: Slowed down ADPCM chip to a much more reasonable speed. [AJR]
  • m24: Re-implemented motherboard devices according to schematics. [AJR]
  • i86: Fixed passing of opcode address to coprocessor. [AJR]
  • Added object finder for address spaces. [AJR]
  • thomson.cpp: Implemented undocumented alternate bitmap16 mode. [Antoine Miné]
  • rainbow.cpp: Changed default floppy configuration to what UCSD Forth and Pascal expect. [Bavarese]
  • cps3.cpp: Improved color fading and full screen zoom, added save state support, and cleaned up code. [cam900]
  • midas.cpp, neogeo.cpp, neogeocd.cpp and neopcb.cpp: Updated metadata, implemented cartridge NVRAM, and cleaned up code. [cam900]
  • srmp6.cppa Improved color fading, added save state support, and cleaned up code.: [cam900]
  • galastrm.cpp: Converted TC0110PCR to a device. [cam900]
  • nile.cpp: Added save state support. [cam900]
  • legionna.cpp: Corrected clocks. [cam900]
  • psikyo.cpp: Fixed transparent sprites and improved buffering, fixed s1945bl Oki banking, and cleaned up code. [cam900]
  • homerun.cpp: Improved performance, simplified code, and fixed reset behavior. [cam900]
  • homedata.cpp: Modernized code, improved performance, and fixed reikaids clocks. [cam900]
  • megasys1.cpp: Improved performance, fixed corner cases, and cleaned up code. [cam900]
  • netlist updates: [Couriersud]
    • nlwav: Added support for converting log files to VCD format.
    • Added comment handling to the preprocessor.
  • Split e-kara software list according to cartridge type. [David Haywood]
  • xavix.cpp updates: [David Haywood]
    • Added logging function to calculate CRC shown in the header for Radica games.
    • Added preliminary serial EEPROM support, implemented bitmap transparency, and improved handling of raster interrupt enables.
    • Implemented register read-back and added preliminary barrel shifter emulation.
  • vii.cpp updates: Mirrored JAKKS GameKey ROMs, added I/O, and kludged invalid DMA size writes. [David Haywood]
  • rad_eu3a14: Tied tilemap dimensions tile sizes. [David Haywood]
  • ymf262: Fixed save states. [dink]
  • vtech2: Added I/O expansion slot with support for joystick and printer. [Dirk Best]
  • hp9825: Added high-level emulation of HP9885 floppy drive, and extended the HPI format to handle single-sided disks. [F.Ulivi]
  • Adjusted patterns to prevent “vsnes” subtarget being mistaken for a Visual Studio build. [Justin Kerk]
  • emscripten: Added a work-around for Web Audio auto-play restrictions in Chrome 71. [Justin Kerk]
  • sdl: Don't let failure to start haptic feedback prevent joystick module from loading. [Justin Kerk]
  • einstein.xml: Re-dumped Theatre Europe. [Lord Sméagol (Carl Lloyd-Parker)]
  • dsk_dsk: Increased maximum cell count. [Lord Sméagol (Carl Lloyd-Parker)]
  • via6522.cpp: Fixed shifter speed under system clock control. [Mathis Rosenhauer]
  • vectrex: Fixed maze in Clean Sweep. [Mathis Rosenhauer]
  • chdman: Fixed GDI 2048 extraction. [MetalliC]
  • bbc updates: [Nigel Barnes]
    • Implemented banked ROM, real-time clock and RAM devices for ROM slots.
    • Added support for the Logotron Sprite Board.
  • sbrain: Added boot ROM 4.2 BIOS. [Nigel Barnes]
  • sc3000: Implemented SC-3000 Survivors Multicart and Megacart. [Nigel Barnes]
  • electron: Enhanced and modernised cartridge slot interface. [Nigel Barnes]
    • Added Slogger Plus 2 Expansion, Acorn Tube Interface, and P.R.E.S. Advanced Plus 5.
  • specpdq: Fixed blit operations and improved boundaries. [O. Galibert]
  • nscsi_cd.cpp: Implemented read TOC and fixed inquiry. [O. Galibert]
  • sh2: Fixed interpreter for cps3. [O. Galibert]
  • nscsi_cd.cpp, nscsi_hd.cpp: Implemented receive diagnostics results and send diagnostics. [O. Galibert]
  • mips.cpp: Allowed rx2030 to boot RISC/os from a pre-installed hard disk image (with FPU disabled). [Patrick Mackinlay]
  • ims_cvc: Implemented basic graphics output. [Patrick Mackinlay]
  • am9517a: Added EISA variant. [Patrick Mackinlay]
  • alpha: Implemented DEC Alpha AXP disassembler. [Patrick Mackinlay]
  • decstation.cpp updates: [R. Belmont]
    • ds3100: Improved emulation allowing video board tests to pass, and added preliminary quad UART emulation.
    • ds5k133: Added preliminary LANCE Ethernet hook-up.
    • Moved SFB video chip emulation to a separate device.
  • vegas.cpp: Fixed leader lamp output. [Risugami]
  • apple3: Corrected font upload control addresses. [Rob Justice]
  • vtech2.cpp: Modernised banking and connected cartridge slot for laser500 and similar. [Robbbert]
  • uts20: Added support for second virtual screen. [Robbbert]
  • funworld.cpp: Fixed palette addressing and colors for machines with epoxy CPU bricks. [Roberto Fresca]
  • dspp: Added a preliminary recompiler (disabled by default). [Ryan Holtz]
  • spg2xx updates: [Ryan Holtz]
    • Limited receive rate for UART simulation to configured Baud rate, and separated SPG24x and SPG28x Baud rate calculation.
    • Implemented timers A and B, improved ADC interrupt timing, and added support for polled ADC mode and second ADC channel.
    • Treat sprite DMA with zero length as 0x400 words.
    • Fixed sprite double-rendering.
    • Suppress video IRQ status bits when corresponding enable bits are unset.
    • Automatically clear vertical blanking interrupt.
    • Fixed TMB1 and TMB2 not activating at lowest rate.
    • Don’t render lines outside the visible range.
    • Corrected width of fade control register.
    • Fixed PRNG behaviour.
  • mips3: Fixed fast RAM accesses, COP0 exception handling, and recompiler block checksumming. [Ryan Holtz]
  • unsp: Implemented a recompiler and refactored code. [Ryan Holtz]
  • vsmile updates: [Ryan Holtz]
    • Fixed controller probe responses.
    • Simulate a brief power button press on boot.
    • Implemented ROM and non-volatile RAM cartridges with correct mirroring.
  • vsmileb: Hooked up basic GPIO and DIP switches, and added cartridge slot and controller. [Ryan Holtz]
  • netlist: Added 7497 device, and fixed behaviour of 7474 when preset and clear are both asserted. [shattered, Couriersud]
  • sblaster.cpp: Fixed DMA count and implemented high-speed DMA. [shattered]
  • Re-wrote WD33C9x SCSI controller emulation using new SCSI framework and updated affected drivers. [tyfighter, O. Galibert, Ryan Holtz]
  • nscsi_hd.cpp: Track current block on LBA writes. [tyfighter]
  • mips3: Added minimal support for revealing the Secondary Cache Line size in the Status Register. [tyfighter]
  • Added some example XSL transform scripts that operate on -listxml output. [Vas Crabb]
  • Improved user interaction: [Vas Crabb]
    • Added support for icons and filtering on favourites in software selection menu.
    • Improved search algorithm.
  • unsp: Improved S flag calculation. [Vas Crabb, Ryan Holtz]
  • vsmile: Improved joystick emulation. [Vas Crabb]
  • k057714: Improved video emulation in Keyboardmania games. [Ville Linde]
  • knightsb, sf2mdta: Improved mapping of video registers onto CPS hardware. [wonder199999]
  • viper.cpp: Identified DIP switch setting to bypass gticlub2ea password prompt. [2huwman, Porchy, The Dumping Union]
  • fs3216: Dumped vector PROM. [Al Kossow]
  • fs3216: Added X2212 non-volatile RAM dump. [Bitsavers]
  • vsmileb: Identified codes for infrared controller. [bmx, Ryan Holtz]
  • pce_tourvision.xml: Updated and improved metadata, and trimmed over-dumped ROMs. [ClawGrip]
  • storio.cpp: Changed CPU to ARM9 (ARM926EJ-S core) at 240 MHz. [ClawGrip]
  • snk.cpp: Corrected ROM labels and added PCB locations to Chopper I sets. [Corrado Tomaselli, The Dumping Union]
  • m90.cpp: Re-dumped bomblord and documented ROM locations and read-protected PLDs. [f205v]
  • Added compatibility filters for Apple II floppy software lists. [Firehawke]
  • Updated documentation and re-worked for clarity and consistency. [Firehawke, Vas Crabb]
  • m90.cpp: Verified riskchal program ROM labels. [hammy]
  • aristmk4.cpp, aristmk5.cpp: Improved inputs. [Heihachi_73]
  • aristmk6.cpp: Added more Base Queensland BIOS versions. [Heihachi_73]
  • dccons.cpp: Documented Treamcast region-free modchip, and removed BIOS soft-dump. [Maddog, MetalliC]
  • Added skeleton Everex EV-346 disk controller and InterLan NP600A-3 Intelligent Protocol Processor 16-bit ISA card devices. [modem7, minuszerodegrees.net]
  • compc.cpp, pc.cpp: Re-organised for better readability and updated notes. [rfka01]
  • europc, europc2: Dumped ZC86115P keyboard controller. [rfka01, lvr]
  • trkfldch.cpp: Identified CPU die for My First DDR and PCB type for Track & Field Challenge. [Sean Riddle]
  • xavix.cpp: Added notes about cameras. [Sean Riddle]
  • ekara_japan.xml updates: [Sean Riddle, David Haywood]
    • Re-dumped Artist Selection Volume 9 (Every Little Thing) (Japan) (EC0044-ATS).
    • Added notes on unusual G10 card.
  • leapster.cpp: Added Spanish BIOS v1.0 for Leapster. [Sean Riddle, ClawGrip]
  • Added skeleton Joincom JC-1310 FDC 16-bit ISA card device. [Tronix, minuszerodegrees.net]
submitted by cuavas to emulation